Flame Knives map 5
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- Terran Supply Depot Clerk
- Posts: 10
- Joined: Sat Oct 23, 2010 8:41 am
Flame Knives map 5
Maybe I'm just being stupid here, but I'm stuck on map 5. It's the mini-game at the central computer. Everything's fine until wave 7 (not sure) when I get kraken (hydras) and lurkers. The enemy is cloaked and I have no detection (that I'm aware of). In case it makes a difference, I am using the custom fk executable with BW v1.10 (via downgrader, hasn't failed me with other custom campaigns yet).
- Meta
- Xel'naga World Shaper
- Posts: 431
- Joined: Sat May 19, 2007 3:21 am
- Location: Belo Horizonte, Brazil
Re: Flame Knives map 5
If I recall well, it's the round with the Lurkers and Hydralisks vs Dark Templar, right?
Position your Lurkers behind the Hydras and have them attack one Hydra when the Dark Templar are really close. The Lurkers' splash damage will kill the DTs. Attack a second Hydra if the DTs aren't all dead.
Position your Lurkers behind the Hydras and have them attack one Hydra when the Dark Templar are really close. The Lurkers' splash damage will kill the DTs. Attack a second Hydra if the DTs aren't all dead.
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- Terran Supply Depot Clerk
- Posts: 10
- Joined: Sat Oct 23, 2010 8:41 am
Re: Flame Knives map 5
Thanks. That's the kind of "thinking outside the box" that's usually difficult for me. I don't like killing my own units...
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- Terran Supply Depot Clerk
- Posts: 10
- Joined: Sat Oct 23, 2010 8:41 am
Re: Flame Knives map 5
Also, Meta, assuming you are the same Meta who made this campaign, thank you very much for making these missions. So far, it has the best story I've played and it's hard as hell. =)
- Meta
- Xel'naga World Shaper
- Posts: 431
- Joined: Sat May 19, 2007 3:21 am
- Location: Belo Horizonte, Brazil
Re: Flame Knives map 5
Thanks a lot, it's much appreciated. 
If you have trouble with further maps, just post and I'll try to help.

If you have trouble with further maps, just post and I'll try to help.
