You just... don't... do it.

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chris
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Re: You just... don't... do it.

Post by chris »

I will never buy anything made by Activision or EA, they don't deserve a penny.

Why activision? Well, Activision is doing the same thing to CoD as EA is doing to C&C
Last edited by chris on Sun Nov 15, 2009 8:10 pm, edited 1 time in total.
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DrumsofWar
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Re: You just... don't... do it.

Post by DrumsofWar »

Activision isn't the best company but I wouldn't lay the blame completely on them.  They're mostly a hands-off publisher, especially with studios that develop well-selling games, and Infinity Ward has done that by peddling to the 20 million console gamers that will happily lap up DLCs at rigged prices instead of the 2 million or so PC gamers that will scrutinize every flaw and likely bootleg addons.
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Re: You just... don't... do it.

Post by Zilla- »

yay for bootlegging addons :D
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Re: You just... don't... do it.

Post by Whiplash! »

CoD's dedicated server code has already been cracked :D
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Re: You just... don't... do it.

Post by Archangel »

I wasn't aware CnC was supposed to be taken seriously after TDawn/Sun.

I've always enjoyed the Conquer games for their unadulterated campiness. Their shameless storylines and relatively fast-paced gaming. They aren't groundbreaking, but they don't try to be. They're just fun. AND FUN DESERVES RESPECT.

*whips out a chainsaw nunchuck* RESPECT THE FUN!
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Re: You just... don't... do it.

Post by DrumsofWar »

Hey, I ain't hatin' on the fun but I think Starcraft and other RTS games did it better with more custom maps, mods, campaigns, and all that good stuff.  I think if they let other people monkey with their game like Valve and Blizzard did, they'd get more love from gamers than as just "that RTS you play if you get really bored and keep losing in Blizzard melee".
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Re: You just... don't... do it.

Post by IskatuMesk »

I find no fun in games that destroy any sense of accomplishment or gameplay depth with garbage like hard counters and utterly horrible map design.
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Re: You just... don't... do it.

Post by Pr0nogo »

Meh...
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Re: You just... don't... do it.

Post by Archangel »

DrumsofWar wrote: I think if they let other people monkey with their game like Valve and Blizzard did, they'd get more love from gamers than as just "that RTS you play if you get really bored and keep losing in Blizzard melee".
http://www.strategyinformer.com/pc/mods/cc3tiberiumwars/mod.html

YOU CAN'T STOP THE MODDING, MAL!
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Re: You just... don't... do it.

Post by IskatuMesk »

All that really demonstrates is how much Blizzard games have moved away from modding and become focused on mapping. Which is pretty unfortunate that EA games, despite their terribleness, are more inviting for modders than games like wc3. The exception of course is diablo 2 which is still a pretty actively modded game.
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Re: You just... don't... do it.

Post by Archangel »

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Re: You just... don't... do it.

Post by IskatuMesk »

Isn't that the same map editor that eats 2gigabytes of ram on startup without no maps open? Because I remember trying to use it and it was absolutely horrible.
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Re: You just... don't... do it.

Post by Archangel »

Sounds like Premiere CS4! *waka waka waka!*

...

*distances himself from any further inside jokes*
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Re: You just... don't... do it.

Post by Lavarinth »

Archangel wrote: Sounds like Premiere CS4! *waka waka waka!*

...

*distances himself from any further inside jokes*
Ugh, tell me about it.
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Re: You just... don't... do it.

Post by Pr0nogo »

IskatuMesk wrote: Isn't that the same map editor that eats 2gigabytes of ram on startup without no maps open? Because I remember trying to use it and it was absolutely horrible.
Oh, god, is that editor terrible. I don't know how many gigs/megs/other units of memory it eats up, but the interface was effing terrible and it was almost impossible to program triggers (everything, and I mean EVERYTHING, needed at least two waypoints, and you had a waypoint limit).
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