More impressive than the last one. The players are pretty inexperienced but the game itself looks decent. Only thing that worries me is that all of the effects seem to be considerably lower FPS than the rest of the game, as their animations are very jittery. Especially noticable with the zerg blood and the big explosions.
That was pretty cool. I'm fond of the Nighthawk. I also like the idea of the shrubbery blocking LOS on the other side. What I don't like is the Hydralisks having an arbitrary bonus on air units. What happened to scourges? Also, where were the tanks? Having been contained for a long part of the game, that was a better game than any for the terran to show off the tanks.
Yeah, the air damage bonus thing is going into hard counter territory which is where SC doesn't belong.
Both players were pretty terrible, floating ~1k gas and the zerg not taking his third base until well into the game. Their macro overall was very weak and they didn't really tech at all. Blizzard needs to hire some guys who've actually played starcraft before and set them loose.
I imagine they chose to show this game solely because of the nighthawks.
Yeah, rofl @ at their macro. The terran somehow had only 4 marines in his base with double barracks despite going for bunker cheese. Do marines cost like 150 minerals in SC2 or something?
Mucky wrote:
Yeah, rofl @ at their macro. The terran somehow had only 4 marines in his base with double barracks despite going for bunker cheese. Do marines cost like 150 minerals in SC2 or something?
Nope. AFAIK marines aren't much different in sc2 than the first one, except for having 45 base health.
Possibly the fact they reduced animations in multiplayer. Singleplayer should be more spectacular. Something about focussing on egaming in multiplayer.
- Maglok
Audio engineer and writer
SC2 campaign dev ranting: The Bunker blog
Maglok wrote:
Possibly the fact they reduced animations in multiplayer. Singleplayer should be more spectacular. Something about focussing on egaming in multiplayer.
Actually I think it's just incomplete. In any case that would be a horrible excuse and I'd want to have the MP animations be exactly the same as the ones in SP.