Actually I was focusing and hoping someone would create a campaign similar to the Godzilla idea... but I totally agree with your points, too. Many Starcraft campaigns lacked that history one likes to chew on.Legion wrote: If you mean what I think you mean, then I agree. =) Man campaigns tend to focus on the fact that it's a war, but never WHY there's this great big war.
For SC2 I'm planning a campaign that will focus about minor characters only, fighting their own struggles.
Everybody likes a good story and the thing that engages me in a game is just to sit down to one that I would want to explore - like a book, like a history, like an autobiography of a person.
The main purpose of a Blizzard's game campaign made from anybody is to tell a story, otherwise it'll be basically like a demonstration or test of the game engine with triggers, modifications. You've got some fancy unique units with never-before-seen graphics within the game engine, but what does that have to do with me and the world I'm playing in? Does it make sense/Is it sensible?
Of course you don't have to explain everything, just arrange it so it pulls you in and then see your fans' reaction and adjust it or say this is my story, and I'll tell it the way I need to because you can handle truth! Sometimes fans and other people don't know what they want like actors thinking they'd be good for certain roles, but the director knows best - otherwise it's a flop.
So as a fan of Starcraft custom campaigns, a story I think I would like would include on the fringe subjects like one situation would reflect what Metzen said (Dragoon-ed Humans, and What if Duran and Kerrigan had intercourse?) Obscene I know, but she is a queen after all and what do queens in insect colonies do?
If two or more factions of different races banded together and stayed like that for more than a century, how would their relationship evolve? Or in the case of Terrans and Zerg - two opposing factions... how would their hatred for each other manifest? Survival of the Fittest can include who steals other race's attributes and technologies and makes better use of them? This is war, folks... not a party where we like to fight. After WWII, the US stole German's rocket scientists and out of it came Intercontinental doomsday missiles and the NASA Space Program. People change, adapt, and succeed while others get eaten. What are those changes and adaptations?! Show me! The world of Starcraft will never be the same... for long.
And that subject is one I still see untouched but maybe hinted at (SC Secret Missions and a few other campaigns)... infested protoss? But don't forget to throw in likeable characters good or evil as a nice base to fallback onto. Charlie Mox has such a hot Aussie accent. "Fire up the barbie!"