Help Request with Modding Tutorials

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radanat
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Help Request with Modding Tutorials

Post by radanat »

Hi my name is Radanat. I just started the adventure with the modding, and i learn from this CC tutorial:

http://www.campaigncreations.org/starcr ... to_modding

Yea but there's a problem. At the bottom in "Extras" there is some links - Video tutorials to learn voice acting nad covert graphics.

Problem is that... movies dont exist (404 not Found)

And these are my questions:

1.What programs do you use in voice acting(I need a "infestation" effect, like in Infested Duran, Infested Terran, Cerebrate, and Infested Kerrigan)

2.How make the custom portraits, what program you use for that, and have import them to my mod?

Thanks for any response.
radanat
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Custom Portraits

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Last edited by radanat on Sun Oct 23, 2011 1:08 am, edited 1 time in total.
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Lavarinth
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Re: Help Request with Modding Tutorials

Post by Lavarinth »

Topics merged.
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Re: Help Request with Modding Tutorials

Post by IskatuMesk »

I removed those tutorials a time ago along with a substantial amount of other material from the FTP due to host complaints that they weren't being downloaded.

1 - I use Adobe Audition. I released a video tutorial a long time ago on youtube that is oriented around Starcraft 2, but it would be easy enough for you to adapt it to BW. (You'll want a .wav instead of ogg.)

http://www.youtube.com/watch?v=yT70ZEqQiSI
http://www.youtube.com/watch?v=_feYTAqGz30
http://www.youtube.com/watch?v=Ju4S4Al9D-Q

"Infested" effects are achieved through reverb and flangers mostly. I cover the basics of these.

2 - You'll need the Old Rad tools which only function on Windows XP and lower. A basic rundown - you need your frames in the proper palette (using paint shop pro to do this is the easiest way) and then compile them into smk using the old rad tools. The new ones won't do the job afaik.
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radanat
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Re: Help Request with Modding Tutorials

Post by radanat »

Ok thanks for responding. I already have .smk file and how import this to mod?


And one more thing... How make my own .exe with my menu to starcraft background, game menu etc.?
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Re: Help Request with Modding Tutorials

Post by Lavarinth »

You're asking for basics that you can uncover by actually reading tutorials..
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Re: Help Request with Modding Tutorials

Post by IskatuMesk »

SMK's function no differently in terms of adding them to the mod from any other file covered in the tutorials, and to make an exe you simply use the make exe function of the tool used to load it.
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radanat
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Re: Help Request with Modding Tutorials

Post by radanat »

Ok thanks, now i got another question. How edit mainmenu GUI(ex.I want to replace the title picture "BROOD WAR"), and what program can do that?
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Taeradun
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Re: Help Request with Modding Tutorials

Post by Taeradun »

GUI stuff is in the glue\ folder

images are .pcx files which can be edited in any decent paint program, ie. glue\title\title.pcx for the brood war title background (if you change the palette be sure to edit the corresponding glue\title\tfont.pcx file with the new colour indexes for text colours)

text/layout is in the .bin files which you can edit with binedit2

menu animations are .smk files which you should be familiar with
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Re: Help Request with Modding Tutorials

Post by Lavarinth »

Like Taeradun said, if you want to replace the Brood War logo on the pop up, just replace the PCX file associated with it. I believe it's in the setup.exe/BroodWar.mpq file, I may be wrong, though. This may not require palette adjustments from the tfont.pcx, I think this is only relative to the title.pcx. But, try to stay within the 256 color range.
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Re: Help Request with Modding Tutorials

Post by Taeradun »

nah it's in broodat.mpq
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radanat
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Re: Help Request with Modding Tutorials

Post by radanat »

Thank you all for advice. Indeed, the Title dont require pallete from tfont.pcx, but its problem when you edit another graphics.

Someone know how to import a Starcraft Pallete to gimp?
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