Armageddon Onslaught - Alpha Gameplay Demo

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IskatuMesk
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Armageddon Onslaught - Alpha Gameplay Demo

Post by IskatuMesk »

Here we go with another update. Nothing too big, just a video with a quick overlook of most of the units currently functional.

www.staff.samods.org/iskatumesk/AOalphapreviewb.avi

I tried to youtube this but the site doesn't give me any confirmation that anything finishes, even if I leave it for 10 hours, and the videos never show up. Worthless. So here's the direct link.

This was the description I was going to post it with.
Everything may seem ordinary at first, but beware, Evil lurks in the darkness of the dying universe!

This is a quick gameplay demo of my upcoming Starcraft mod, Armageddon Onslaught. AO features a vicious computer opponent to challenge a group of 7 skilled protoss and terran players. In this video I am using dramatically modified Protoss and Terran AI to protect me while I am lazily recording and stuff and not really paying attention. They don't stand much of a chance against AO, though.

There are points when the video slows down, speeds up, or "jumps" ahead a second. This is, again, the result of Camtasia, which is quite possibly the crappiest recording software I have EVER used. And I've gone through a lot, trying to get them to record SC. Growler Guncam worked nicely, but the trial ran out. Aw fiddlesticks.

Camtasia also raped the quality. Again.

It should be pretty obvious, given "Alpha" in the title, but nothing seen here is final. Some things will dramatically change, effects need to be added, so on so forth. This is just a rundown of what the mod adds so far.

For example, one of the things to change will be the Thunderer. His Electron Storm needs a damage nerf, and he needs a unique projectile. The Doom Chariot will receive a bouncing projectile that has a chance per-bounce to deal moderate AoE damage instead of a straight-up nuke proc like he has right now. There is also the Grip of Hatred, which can melee air units to death from quite some distance away.

Currently AO features about 3/8's of its final unique unit count. Out of those units, about 2-3 are "fully complete". I currently do not plan to do wireframes.

Aside from graphics, this mod also has a lot of awesome SFX that I have created or extracted from infinity-engine games and other places. Camtasia desyncs and bends over sound, so you can't hear them today.
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chris
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Re: Armageddon Onslaught - Alpha Gameplay Demo

Post by chris »

why don't you use fraps instead of camtasia? :)
Last edited by chris on Tue Dec 04, 2007 12:20 pm, edited 1 time in total.
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Re: Armageddon Onslaught - Alpha Gameplay Demo

Post by IskatuMesk »

Because software rendering and fraps do not mix.
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Re: Armageddon Onslaught - Alpha Gameplay Demo

Post by Lavarinth »

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Re: Armageddon Onslaught - Alpha Gameplay Demo

Post by IskatuMesk »

If you want to, yes, that would be awesome.
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Re: Armageddon Onslaught - Alpha Gameplay Demo

Post by agentheart »

whats is the music used in it
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Re: Armageddon Onslaught - Alpha Gameplay Demo

Post by IskatuMesk »

iirc the first one is kamelot and the second is Between Heaven and Hell or firewind.
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Re: Armageddon Onslaught - Alpha Gameplay Demo

Post by agentheart »

make the video work plz
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Re: Armageddon Onslaught - Alpha Gameplay Demo

Post by IskatuMesk »

::)
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Re: Armageddon Onslaught - Alpha Gameplay Demo

Post by agentheart »

which one is saying the  under the morning star
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Re: Armageddon Onslaught - Alpha Gameplay Demo

Post by Lavarinth »

The video works just fine.
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Re: Armageddon Onslaught - Alpha Gameplay Demo

Post by agentheart »

whats the name of the songe after the intro thingy with morning stars
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Re: Armageddon Onslaught - Alpha Gameplay Demo

Post by IskatuMesk »

You know, if you actually read the thread, you would know! Because I already answered your question! What a shocker!
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Re: Armageddon Onslaught - Alpha Gameplay Demo

Post by agentheart »

i need
song title
albulm
and artist
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Re: Armageddon Onslaught - Alpha Gameplay Demo

Post by agentheart »

nvm
i found it
its kamelot
ghost opera
mourning star
thought they were saying morning star in it had searching hard
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