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Modding help? Buttons?

Posted: Sun May 20, 2007 5:34 pm
by Ardis
In my mod, I want to set it up (if possible) so that instead of the Mutalisk evolving into the Guardian OR the Devourer, I want it to evolve into the Guardian, THEN the Devourer, is that possible without loosing compatibility with the current version of StarCraft?

I've seen buttons re-arranged and moved in StarCraft Team Fortress, which works on current versions of StarCraft, so I thought this may be possible.

Also, I want to move around some of the Terran units so that units are built at different buildings than they are in an unmodded game.

Are any if these possible? And if so, how?

Re: Modding help? Buttons?

Posted: Sun May 20, 2007 5:43 pm
by IskatuMesk
Pretty sure no buttons will work with 1.15. I highly doubt STF button changes will work in 1.15, unless DoA decided to suddenly come alive again without telling me. :\

Re: Modding help? Buttons?

Posted: Sun May 20, 2007 5:50 pm
by Ardis
I had no idea 1.15 was out until you just brought it up. These things sneak up on me.

Dang, well that idea is down the drain.

Re: Modding help? Buttons?

Posted: Wed May 23, 2007 8:36 am
by Whiplash!
Just harass DoA about getting firegraft to work again and you can get your mod buttons.