Ascension of Duran has been updated with some important bug and error fixes. If you haven't played the campaign yet now would be a great time to!
I'd also like to note that there is now a Firegraft patch that gives certain units custom spells as well. Only works for version 1.16.1 (latest version).
Change log:
AoD should now properly work in Windows Vista without having to edit bcdedit.exe
Reduced file size of the main .exe by 45mb.
Added a light version of the .exe and maps that remove all music and most graphics/sounds.
Added a firegraft .exe (full version support only) that gives new spells to heroes.
Fixed hero death errors in a few maps.
Added color coded text for various triggers.
Added some text to the epilogue.
Ascension of Duran: Dark Purposes is also currently in active production. Currently about 7/11 maps are 100% completed and the others are WIP. I would like to release the campaign before summer hits.
Ascension of Duran updates and bug fixes
- Whiplash!
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Ascension of Duran updates and bug fixes
Last edited by Lavarinth on Mon Feb 09, 2009 11:26 pm, edited 1 time in total.
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- Legion
- Xel'naga Hero
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Re: Ascension of Duran updates and bug fixes
Nice, man. Very nice.
Good to see you're alive and kicking. Take all the time you need for the sequel. I'm sure it'll rock.
Good to see you're alive and kicking. Take all the time you need for the sequel. I'm sure it'll rock.
- IskatuMesk
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Re: Ascension of Duran updates and bug fixes
It's good to hear DoA is still hard at work on Firegraft and as a result you on your campaign. The community needs dedication like that.
Gameproc
Though we stand alone, stand we shall.
Though we stand alone, stand we shall.
- Whiplash!
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Re: Ascension of Duran updates and bug fixes
Other way aroundIskatuMesk wrote: It's good to hear DoA is still hard at work on Firegraft and as a result you on your campaign. The community needs dedication like that.

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- Terran Settler (Unemployed)
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Re: Ascension of Duran updates and bug fixes
plz help cause on da last mission everytime u start after 30 seconds it says da sharktooth has been destroyed 

- Whiplash!
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Re: Ascension of Duran updates and bug fixes
Ok, from what I can gather there are a few things that could be the problem:ZeratulsoulB wrote: plz help cause on da last mission everytime u start after 30 seconds it says da sharktooth has been destroyed![]()
First make sure your game speed is set to max.
There was a small chance the time that it takes for the Sharktooth to kill the scouts and arrive at the location where it becomes rescuable was larger then 40 seconds, which the old trigger would activate a defeat on if you didn't command the Sharktooth by then. You can try restarting the mission and see if that fixes the problem. I changed the death trigger so it only activates if the player suffers the death of the Sharktooth and I will upload that later today if you are still having problems.
Last edited by Anonymous on Mon Feb 16, 2009 4:50 am, edited 1 time in total.
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