StarCraft II Q&A - Batch 48

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Whiplash!
Xel'naga World Shaper
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StarCraft II Q&A - Batch 48

Post by Whiplash! »

Blizzard has just released the next batch of Question and Answers, edition 48. The following questions were asked:

1. The recently released screenshot (http://www.sc2blog.com/wp-content/uploa ... -hires.jpg) shows a combat in rainy night appearance. Will night or different weather be limited to campaign mode? And will it be possible to select it on the map editor?
2. Does blizzard plan any interface options for people with physical issues (such as color blindness, deafness)?
3. Will there be any multi monitor support?
4. SC1 "caster" units did not have a regular attack; some of WC3 "caster" units did have a regular attack; will SC2 "caster" units remain attack-less?
5. When two opposing forces come to a Xel'naga tower who gets control? Is it the person with the largest army or is it on a first-come/first-serve basis?
6. Is the charge ability only limited to the distance between the zealot and its target or is it also limited to the time that is needed to reach the target? Presumed you have a zealot on a cliff and you want him to charge an enemy unit below the cliff, will it charge all the way over the ramp or will it stop charging after some time?
7. Are you going to add some of the best custom maps to the regular ladder pool?


In addition, they also have their occasional "Chat with the Devs" relating to multiple custom death animations!

You can read all about it on our forum here or visit Battle.net's forum here.

Source: Battle.net
Last edited by Lavarinth on Tue Jan 27, 2009 12:54 pm, edited 1 time in total.
¯\_(ツ)_/¯
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