Greetings - This is the Oracle
- The Oracle
- Xel'naga Hero
- Posts: 280
- Joined: Sun Nov 19, 2006 9:00 pm
- Location: Imprisoned on Aiur
Greetings - This is the Oracle
Greetings Starcraft Community,
My handle is "The Oracle", my name is Elye. Joel Steudler and I created and developed the Legacy of the Confederation campaign series. It is absolutely amazing to me that even after all this time since starcraft's release, the game still has a strong following, especially in the modding community.
Warcraft III can not say the same I fear. While my campaign development days are over, if ever I can help anyone with the LotC maps, or if you have questions on modding in general, I'll be happy to try to help.
If you can't reach me here, email me at mspawn@excite.com or use my ICQ that I've noted on this forum.
My handle is "The Oracle", my name is Elye. Joel Steudler and I created and developed the Legacy of the Confederation campaign series. It is absolutely amazing to me that even after all this time since starcraft's release, the game still has a strong following, especially in the modding community.
Warcraft III can not say the same I fear. While my campaign development days are over, if ever I can help anyone with the LotC maps, or if you have questions on modding in general, I'll be happy to try to help.
If you can't reach me here, email me at mspawn@excite.com or use my ICQ that I've noted on this forum.
You haven't lived until you've edited 5,000 recorded .mp3's of dialogue!
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: Greetings - This is the Oracle
Holy mother.. I JUST got ahold of Joel today and then you post on here.. Wow, niceee.
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- IskatuMesk
- Xel'naga World Shaper
- Posts: 8332
- Joined: Sat Feb 07, 2009 1:40 pm
- Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞా
- Contact:
Re: Greetings - This is the Oracle
Heh, it seems everyone with half a sense says the same - wc3 will be long dead before SC is. Hell, wc3 never really started off at all...
Gameproc
Though we stand alone, stand we shall.
Though we stand alone, stand we shall.
- Xenon
- Zerg Queen's Nest Slave Trainee
- Posts: 771
- Joined: Mon Oct 23, 2006 3:29 pm
Re: Greetings - This is the Oracle
Speaking of Joel, check out the 8th picture here. 

- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: Greetings - This is the Oracle
And his post about here http://www.joelsteudler.com/
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- Shadow Stalker
- Terran Barracks Laundry Master
- Posts: 30
- Joined: Wed Jan 03, 2007 7:58 pm
Help me
Hey how do you put your own voice into starcraft and mkae the units say your recorded voices like legecy of the confederation. Any help would be very amazing 

- IskatuMesk
- Xel'naga World Shaper
- Posts: 8332
- Joined: Sat Feb 07, 2009 1:40 pm
- Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞా
- Contact:
Re: Greetings - This is the Oracle
Record with your microphone using software such as Adobe Audition or Goldwave, then put it into your MPQ as an ADPCM .wav file I think it was (Might be PCM .wav? Try either format) replacing the path of the sound you want it to replace.
Gameproc
Though we stand alone, stand we shall.
Though we stand alone, stand we shall.
- Shadow Stalker
- Terran Barracks Laundry Master
- Posts: 30
- Joined: Wed Jan 03, 2007 7:58 pm
Re: Greetings - This is the Oracle
ok so i got adobe audition and i have my voices recorded but i dont under stand how to put it into an MPQ and replace the path pf the sound i want replaced........................i am some what new to modding.
- IskatuMesk
- Xel'naga World Shaper
- Posts: 8332
- Joined: Sat Feb 07, 2009 1:40 pm
- Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞా
- Contact:
Re: Greetings - This is the Oracle
Use winmpq to put it in your mod's custom mpq. Just create a new one and later on use mpqdraft to run it with SC.
Since you probably want to replace a file sound file, browse stardat and broodat mpqs for the sounds you want to replace. Put your sound file in YOUR mpq (not the game's existing ones!) with that same path. I think there was another topic here that had a list file link somewhere which you will need.
Since you probably want to replace a file sound file, browse stardat and broodat mpqs for the sounds you want to replace. Put your sound file in YOUR mpq (not the game's existing ones!) with that same path. I think there was another topic here that had a list file link somewhere which you will need.
Gameproc
Though we stand alone, stand we shall.
Though we stand alone, stand we shall.
- Shadow Stalker
- Terran Barracks Laundry Master
- Posts: 30
- Joined: Wed Jan 03, 2007 7:58 pm
Re: Greetings - This is the Oracle
Dude you are my hero
- Zilla-
- Protoss Dragoon Shooting Target
- Posts: 993
- Joined: Thu Sep 07, 2006 8:28 am
Re: Greetings - This is the Oracle
It might be too late, but dont think those thoughts, your head might explode....Shadow Stalker wrote: Dude you are my hero
- Shadow Stalker
- Terran Barracks Laundry Master
- Posts: 30
- Joined: Wed Jan 03, 2007 7:58 pm
Re: Greetings - This is the Oracle
ok so i have the voice files in my MPQ but starcraft wont run the files and i ahve tried relpacing them in datedit but it when i typ the file number it comes up with somehting totally different any ideas?
- IskatuMesk
- Xel'naga World Shaper
- Posts: 8332
- Joined: Sat Feb 07, 2009 1:40 pm
- Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞా
- Contact:
Re: Greetings - This is the Oracle
Uh, datedit doesn't have anything to do with sound file editing unless you're redirecting ID's or something which is COMPLETELY unnecessary.
Just put the files in your mpq as the same path you want to replace.
Example -
Say I want to replace the terran marine's ready sound with a sound of a donkey giving birth. The path I want my file to look like in my mpq is sound\terran\marine\tmardy00.wav.
Once you have your files in your mpq, use mpqdraft to load starcraft with your mpq.
Just put the files in your mpq as the same path you want to replace.
Example -
Say I want to replace the terran marine's ready sound with a sound of a donkey giving birth. The path I want my file to look like in my mpq is sound\terran\marine\tmardy00.wav.
Once you have your files in your mpq, use mpqdraft to load starcraft with your mpq.
Gameproc
Though we stand alone, stand we shall.
Though we stand alone, stand we shall.
- Shadow Stalker
- Terran Barracks Laundry Master
- Posts: 30
- Joined: Wed Jan 03, 2007 7:58 pm
Re: Greetings - This is the Oracle
hahaah thanks i figured that out like about 5 minutes after i posted my last bullitin lol but thanx for everything else
- Shadow Stalker
- Terran Barracks Laundry Master
- Posts: 30
- Joined: Wed Jan 03, 2007 7:58 pm
Re: Greetings - This is the Oracle
ok so where can i find a program to make my own animations for portraits and how do u put your custom portraits into starcraft