New Campaign: My Life for Aiur! Episode I

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Whiplash!
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Re: New Campaign: My Life for Aiur! Episode I

Post by Whiplash! »

use the name
¯\_(ツ)_/¯
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Re: New Campaign: My Life for Aiur! Episode I

Post by Meta »

I'd contact Auspex or Zeus before you use the name (this is about the name Zethys), and ask for their permission to use the name. I used to be a TAC junkie and remember reading something about TAC being officially registered as intellectual property a long time ago (yeah, they took it very seriously), so you could get in legal trouble if you live in the USA.

Manticore Brood is just too generic, IMO. As omega20 said himself, Zerg broods were named out of earthly mythologies, so you could just use this one, or find another one from a different mythology. ;)

Although there's plenty of freedom in the mod world (as an example, Blizzard don't care if we use their names/universes as long as we don't try to sell it), it's always good to give people credit for their works anyway.  ;)
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Re: New Campaign: My Life for Aiur! Episode I

Post by Mucky »

Intellectual property is one of the stupidest terms ever.
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Re: New Campaign: My Life for Aiur! Episode I

Post by Meta »

Indeed. -_-
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Re: New Campaign: My Life for Aiur! Episode I

Post by Lavarinth »

It's cool, he's in Spain.
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Update (Screenshots!)

Post by omega20 »

UPDATE (19-11-2008):

First map will come soon for beta testers (most likely before the weekend).

SCREENSHOTS!

[imgwh 640x480]http://s286.photobucket.com/albums/ll10 ... reen00.jpg[/imgwh]
A Protoss attack...

[imgwh 640x480]http://s286.photobucket.com/albums/ll10 ... reen01.jpg[/imgwh]
Another Protoss attack...

[imgwh 640x480]http://s286.photobucket.com/albums/ll10 ... reen02.jpg[/imgwh]
It seems like those Protoss hate you very much...

[imgwh 640x480]http://s286.photobucket.com/albums/ll10 ... reen03.jpg[/imgwh]
Look! I'm an invisible Observer! You can't see me, haha!

[imgwh 640x480]http://s286.photobucket.com/albums/ll10 ... reen04.jpg[/imgwh]
Oh, no! Where are those Scourges coming from? I didn't know there was Zerg in the map! At least they can't see me... ;D

[imgwh 640x480]http://s286.photobucket.com/albums/ll10 ... reen14.jpg[/imgwh]
AN OVERLORD!!! YOU ZERG CHEATERS!!! AAAAAAAAAHHHH!!!!

[imgwh 640x480]http://s286.photobucket.com/albums/ll10 ... reen05.jpg[/imgwh]
Those Corsairs are really annoying...

[imgwh 640x480]http://s286.photobucket.com/albums/ll10 ... reen06.jpg[/imgwh]
Ahhh, poor Zerg creatures. They can do nothing but fall to my power!

[imgwh 640x480]http://s286.photobucket.com/albums/ll10 ... reen07.jpg[/imgwh]
Now, it is time for the Protoss to die!

[imgwh 640x480]http://s286.photobucket.com/albums/ll10 ... reen08.jpg[/imgwh]
Hahahaha! I'm winning! This is much easier than I thought!

[imgwh 640x480]http://s286.photobucket.com/albums/ll10 ... reen09.jpg[/imgwh]
Oh, no! Where are those Dragoons coming from? My God, I'm losing!

[imgwh 640x480]http://s286.photobucket.com/albums/ll10 ... reen10.jpg[/imgwh]
Hehe. This blockade around the Protoss base will prevent them from spreading!

[imgwh 640x480]http://s286.photobucket.com/albums/ll10 ... reen12.jpg[/imgwh]
Let's prepare for the final attack!

[imgwh 640x480]http://s286.photobucket.com/albums/ll10 ... reen13.jpg[/imgwh]
Enemy Nexus in sight!

[imgwh 640x480]http://s286.photobucket.com/albums/ll10 ... reen11.jpg[/imgwh]
Enemy Nexus destroyed! Omega20=1/Protoss=0 :)
Last edited by omega20 on Wed Nov 19, 2008 12:14 pm, edited 1 time in total.
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Re: New Campaign: My Life for Aiur! Episode I

Post by Lavarinth »

I have now discovered all vital locations of your map by looking at your minimap!
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Re: New Campaign: My Life for Aiur! Episode I

Post by omega20 »

Lavarinth wrote: I have now discovered all vital locations of your map by looking at your minimap!
You can look at my minimap because I want you to look in my minimap. This is a very simple map, so it doesn't matter if you can discover the enemy bases. In other further maps screenshots, however, that may change. :)
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Re: New Campaign: My Life for Aiur! Episode I

Post by Spartan140 »

Hey Omega20 your Background story for your campaign sorty very cool bro. when you be able to post the up the missions.
Were Spratans, were made  to fight, Were made to win wars.
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Re: New Campaign: My Life for Aiur! Episode I

Post by GnaReffotsirk »

Correct. Even if I'm all around, I'm still hanging for this.
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Re: New Campaign: My Life for Aiur! Episode I

Post by omega20 »

I don't have many time, as I'm busy studying for the upcoming exams... They'll be released soon for beta test, however.
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Re: New Campaign: My Life for Aiur! Episode I

Post by Marine »

Nice screenshots and good job at writing the story and characters, looking forward to this one.
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First Map available for BT

Post by omega20 »

First map available for Beta Testing.
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Re: New Campaign: My Life for Aiur! Episode I

Post by omega20 »

Well, as I'm on holidays, I do not think I can work on the campaign during the Christmas. However, I will make a brief summary of each mission, so you can make an idea of what can come in every one of them.
1. FIRST ENCOUNTER (33,33333.... % (1/3) finished)
Difficulty: Normal
Races: Protoss, Zerg
BW units: Not for the Player. Dark Templars for the enemy.
Heros: Talladun, Ghenaros/Tywald, 1 Enemy Commander
Terrain: Jungle (Aiur)

Although Tassadar has sacrificed himself to destroy the Overmind, the war is not over yet. A rogue Dark Templar tribe has just arrived to Aiur, and is fielding an army against the Conclave. The Judicators know they are in a moment of weakness, and they can't allow a rebellion among the Protoss with the remaining Zerg still lurking across the face of Aiur. The Grand Executor Talladun and his loyal advisor, Ghenaros / Tywald, are sent to arrest the enemy commander and pacify the rogues before all is lost.

2. THE RICHES OF MORIA (90 % finished)
Difficulty: Normal
Races: Protoss, Terran
BW units: None.
Heros: Talladun, Ghenaros/Tywald
Terrain: Badlands (Moria)

With the Dark Templar threat suppressed, the Conclave thinks that the time has come for counterattack. However, there aren't enough resources, as they were spent largely in the final battle against the Overmind. Talladun's force is ordered to gather resources in the distant planet of Moria, dangerously close to the Dominion space. Despite Talladun's wises to remain in Aiur and defend the Conclave from the Zerg -and maybe from itself-, he knows that the Conclave's will MUST be obeyed.

3. YOU WERE MISTAKEN... (5 % finished)
Difficulty: Normal
Races: Protoss, Zerg
BW units: Dark Templar and Corsairs for the Player. Lurkers and Devourers for the enemy.
Heros: Talladun, Ghenaros/Tywald, Quilrae
Terrain: Jungle (Aiur)

You've gathered the necessary resources. However, it's too late: the Conclave citadel is under attack. Surprisingly, the before mindless broods have reunited again. Our heros are ordered to defend the Conclave itself until Sereas' Elite Fleet arrival. Despite their old hatred against the Conclave, the Dark Templar are willing to help. The following battle will decide the future of the Protoss peoples...

4. RUINS OF AIUR (50 % finished)
Difficulty: Difficult
Races: Protoss, Zerg
BW units: Dark Templar for the Player. Lurkers and Devourers for the enemy.
Heros: Talladun, Ghenaros/Tywald
Terrain: Jungle (Aiur)

With most of the Conclave gone, you must look after the safe of your people. After a meeting between Aldaris and Zeratul, you realize that the only way to escape is to-pass through the Warp Gate to the Dark Templar Homeworld: Shakuras...

MORE MISSIONS COMING SOON
Last edited by omega20 on Sat Jan 17, 2009 10:35 am, edited 1 time in total.
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Re: New Campaign: My Life for Aiur! Episode I

Post by omega20 »

Some half finished maps. Warning! Most of them have no triggers, and none of them have a briefing. However, the unit placement and the terrain are finished, and I want your opinion about them. Most of the maps have custom music, however. :)

EPISODE I

Map 02: The Riches of Moria
Map 04 (Part 1): Ruins of Aiur
Map 04 (Part 2): Sarah... is that really you?
Map 06: Unnamed yet
Map 08: Sereas... Why?


EPISODE II

Map 03: My Name's Duran
Map 07: Unnamed yet
Map 09: Unnamed yet

EDIT: Yes, Episode II. Do you really think that I was only working in the first episode? :)

I've added some information about the characters in the first post. I know it's not much, but it's a bit explicative.
Last edited by omega20 on Sat Jan 17, 2009 10:36 am, edited 1 time in total.
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