Question about "spells"
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- Terran Settler (Unemployed)
- Posts: 3
- Joined: Tue Feb 05, 2008 1:59 pm
Question about "spells"
Hi i made a rpg with spells(create a unit, and makes a different or same unti appear to main character of rpg) and when i try to build one, the game just crashes... I don't have no clue why this is happening, but can anyone tell me why?
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: Question about "spells"
You'll need to be more descriptive. I feel like I'm reading a trigger question, obviously triggers don't make the game crash often.
What EXACTLY are you trying to do? To me, what you wrote sounds like a simple location trigger, obviously it's not.
What's your version? One version could possibly not operate identical to another depending on what you are trying to do.
What did you use to create this? Obviously not only StarEdit.
What EXACTLY are you trying to do? To me, what you wrote sounds like a simple location trigger, obviously it's not.
What's your version? One version could possibly not operate identical to another depending on what you are trying to do.
What did you use to create this? Obviously not only StarEdit.
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
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- Terran Settler (Unemployed)
- Posts: 3
- Joined: Tue Feb 05, 2008 1:59 pm
Re: Question about "spells"
ok sorry about that, i'll go more in depth. First off, is my map is a rpg map, where the hero(main charachter of the game) can use spells(like the naruto rpgs, where for example you have a gateway and build a zealot for a certain amount of minerals. Then after when the zealot builds, it would display a text like bomb tags, and infested terran units would appear near the main character, so it's like a spell they had just done) Well this is what my goal is. I'm using X-tra editor, since the trigger editing is like the normal campaign editor. This is how my trigger starts out.
1)I have a location named Red for P1. This location will be centralized to the main char.
Conditions:
Current player commands at least 1 (Unit Name)
Actions:
Center location labeled "Red" on (Unit Name) owned by Current Player at "Anywhere"
This is where the spells come into play
2)I have a gateway(P1 color is red) and a location over called "Spells"
Conditon:
Player 1 brings at least 1 Protoss Zealot to Spells
Action:
Display for current player: Spell: Bomb
Wait for 2000 milliseconds
Move all units for Player 1 at Spells to Red(Location should already be centralized at main char)
Wait for 2000 milliseconds
Preserve Trigger
Comment:Spells 1
3) When i try to test out test trigger, when i click zealot icon on gateway, starcraft just crashes no sound of unit or its appearance.
Game version 1.15.2
Editors used: Starforge and X-tra editor
Misc: Few color texts, and player color changes
Map type: Twilight 192x192
1)I have a location named Red for P1. This location will be centralized to the main char.
Conditions:
Current player commands at least 1 (Unit Name)
Actions:
Center location labeled "Red" on (Unit Name) owned by Current Player at "Anywhere"
This is where the spells come into play
2)I have a gateway(P1 color is red) and a location over called "Spells"
Conditon:
Player 1 brings at least 1 Protoss Zealot to Spells
Action:
Display for current player: Spell: Bomb
Wait for 2000 milliseconds
Move all units for Player 1 at Spells to Red(Location should already be centralized at main char)
Wait for 2000 milliseconds
Preserve Trigger
Comment:Spells 1
3) When i try to test out test trigger, when i click zealot icon on gateway, starcraft just crashes no sound of unit or its appearance.
Game version 1.15.2
Editors used: Starforge and X-tra editor
Misc: Few color texts, and player color changes
Map type: Twilight 192x192
Last edited by redhot209 on Tue Feb 05, 2008 4:09 pm, edited 1 time in total.
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: Question about "spells"
That's interesting, have you tried it without the color text?
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator