Starcraft: Sons of War

agentheart
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Re: Starcraft: Sons of War

Post by agentheart »

HOLY SHIT
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Re: Starcraft: Sons of War

Post by chorale »

HOLY SHIT! INDEED ! IT IS ... WAOH !
Last edited by chorale on Sun Jan 27, 2008 11:02 pm, edited 1 time in total.
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ITSTORRASQUE4U
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Re: Starcraft: Sons of War

Post by ITSTORRASQUE4U »

Thanks I guess >_>

Meanwhile, StarcraftZone asked us for some music samples, so here they are. This is old stuff that I think even was on the site, but just in case any of you guys haven't heard them.

http://www.4shared.com/file/7148559/174 ... zerg_.html
First Zerg track. These will be played along with the existing SC tracks when you play the game. This one is also my personal favorite  8)

http://www.4shared.com/file/9110056/dc5 ... zerg_.html
First Terran track. It sounds a bit too industrial, but we wanted to refresh T music.

AND THAT'S ENOUGH!! When the site is up, you'll be able to browse the P track as well as the second Z track. Cinematic music will remain top secret until release ;D
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Re: Starcraft: Sons of War

Post by Lavarinth »

I wasn't aware one could extend the music playlist in-game.
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Re: Starcraft: Sons of War

Post by IskatuMesk »

Uhh... you've been able to do that for years and years.
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Re: Starcraft: Sons of War

Post by ITSTORRASQUE4U »

Not to mention it's easy as hell :D
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Re: Starcraft: Sons of War

Post by ITSTORRASQUE4U »

Here's the first video of the Infested Terran animation:

http://www.youtube.com/watch?v=J3MkSCueQEM

The animation pattern, etc. is still being heavily discussed at SOW.
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Legion
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Re: Starcraft: Sons of War

Post by Legion »

Looks great. Simply great. Only thing to nag about is the infested leg. I'd get rid of that and just keep the normal metal plated marine leg.
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Re: Starcraft: Sons of War

Post by Lavarinth »

That is one stiff right (left on screen) arm.
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agentheart
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Re: Starcraft: Sons of War

Post by agentheart »

think the infest parts should more stick out of armor rather than cover so should be like piercing outwards or acid burns
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Re: Starcraft: Sons of War

Post by ITSTORRASQUE4U »

That's why we posted it BEFORE animating it... it's not possible to fix now, at least not without redoing the whole thing.

Meanwhile, our final Phalanx:

[imgwh 640x480]http://i139.photobucket.com/albums/q318 ... halanx.jpg[/imgwh]

The final engine glow.

[imgwh 640x480]http://i139.photobucket.com/albums/q318 ... neglow.jpg[/imgwh]
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Re: Starcraft: Sons of War

Post by ITSTORRASQUE4U »

Anyways. Here's the latest, and probably final, Infested Terran animation. The thing you would see when clicking on the Z campaign:

http://www.youtube.com/watch?v=Cfr4wOAsfo8
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Re: Starcraft: Sons of War

Post by chris »

Ok, someone seriously needs to take that siege tank animation and shove it into blizzards face. Maybe then they will learn how to properly design a tank for SC2
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Re: Starcraft: Sons of War

Post by Marine »

For one Chris that isnt the same Siege Tank. Two diferent styles thats why there is two names. The Arclite Siege tank looks like that. The Crucio Siege Tank looks like the one in SC2 which they need to work on.
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