How do you urn on shared vision with comps?
Is it possible to do like this example (In the Starcraft X-tra Editor 2.5)
Player 2
Conditions: Always
Actions: Turn ON shared Vision for player 1
This is how I did but it didnt work... Am I doing wrong or is it wrong whit my starcraft/ starcraft X- tra editor
I am confused... What race should I play as? Send a message of what u think and why...
Good luck in the Starcraft mini campaign contest... :D
Look at this, amazing! http://www.maxfreak.com/starcraft2/wp-content/uploads/2007/04/starcraft_army.jpg
To enable shared vision there's some kind of AI script thingy; that you should be able to access in SCXE. I think it's with the run AI script trigger that's not location based, and there should be one for each player that you run in a trigger belonging to the player that you want to have vision of the other player's units.
Yes, cinematic maps...
So, you have to make one trigger for the player that (for example) player 1 to see player 2 (comp.) You have to do one for player2 and one for player 1??
I am confused... What race should I play as? Send a message of what u think and why...
Good luck in the Starcraft mini campaign contest... :D
Look at this, amazing! http://www.maxfreak.com/starcraft2/wp-content/uploads/2007/04/starcraft_army.jpg
You'll need one for each player if you want them to both see each other's units.
If you just have a trigger for player 1 running the "turn on shared vision for player 2" AI script, without another one the other way around, then player 1 will be able to see the units of players 1 & 2, while player 2 will only be able to see its own units.