Here's a little problem I came across in my mod. I did almost no modification to the Protoss race on my mod, which adds to the confusion. The problem is that when I start a melee or free for all game and have a Protoss computer player, they just sit their mining with their four probes for the whole game and do nothing else. Also note that I didn't mess with any AI files, nor do I know how to.
On a separate note, everything else seems to be working fine for now on the that mod.
AI problem
- Ardis
- Terran Nuclear Silo Safety Inspector
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AI problem
I'm not unstable.
Unstable implies that I could BECOME more dangerous than I am now.
Unstable implies that I could BECOME more dangerous than I am now.
- IskatuMesk
- Xel'naga World Shaper
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Re: AI problem
Well what modifications DID you make?
Gameproc
Though we stand alone, stand we shall.
Though we stand alone, stand we shall.
- Ardis
- Terran Nuclear Silo Safety Inspector
- Posts: 228
- Joined: Tue Sep 05, 2006 5:03 pm
- Location: Ohio, USA
Re: AI problem
Minor stat changes to balance them out with the other two heavily altered races. The only notable change I made was turning the disruption web into weapon rather than what it normally does, but I doubt this change has anything to do with the AI problem.
EDIT:I just remembered something else that could have caused it, but I doubt it; I gave the Protoss Pylon detector capabilities.
EDIT:I just remembered something else that could have caused it, but I doubt it; I gave the Protoss Pylon detector capabilities.
Last edited by Ardis on Fri Aug 17, 2007 5:38 pm, edited 1 time in total.
I'm not unstable.
Unstable implies that I could BECOME more dangerous than I am now.
Unstable implies that I could BECOME more dangerous than I am now.
- IskatuMesk
- Xel'naga World Shaper
- Posts: 8332
- Joined: Sat Feb 07, 2009 1:40 pm
- Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞా
- Contact:
Re: AI problem
If you changed any racial flags of the units that will make the AI impale itself with a table. Simple stat changes shouldn't do anything unless you made any of the base units cost gas which it doesn't get at the time.
Gameproc
Though we stand alone, stand we shall.
Though we stand alone, stand we shall.
- Ardis
- Terran Nuclear Silo Safety Inspector
- Posts: 228
- Joined: Tue Sep 05, 2006 5:03 pm
- Location: Ohio, USA
Re: AI problem
I think I found the error. By some mistake I made, the Nexus computer AI slot had been set to "Nothing1" when it should be computer AI. I'll test it and post the results as an edit.
EDIT: Yep, that was the cause. I changed it to "Computer AI" and everything works fine with them.
EDIT: Yep, that was the cause. I changed it to "Computer AI" and everything works fine with them.
Last edited by Ardis on Sat Aug 18, 2007 1:49 pm, edited 1 time in total.
I'm not unstable.
Unstable implies that I could BECOME more dangerous than I am now.
Unstable implies that I could BECOME more dangerous than I am now.