The very last item makes me hope there's salvation for SC2; I hope it doesn't take too long though. :/* The marketplace is still on the list of things to do. It is coming, we don't know when. We've also been looking at upgrading the map size limit for battle.net.
* Blizzard DoTA is something that will continually be supported by Blizzard.
* Blizzard is looking into the lag and delay that comes with mousetracking.
* For DoTA Blizzard is creating new heroes from old games. There is no mechanism for transferring data from War3 to SC2.
* Blizzard has not looked into adding a mechanism for adding custom maps to all servers simultaneously.
* Blizzard custom maps will not be locked and all its assets will be free for use.
* Blizzard hopes to provide some tools for new users to get into the editor.
* Map locking will eventually be more secure and will do more than just lock triggers.
* The Blizzard maps will eventually be released on battle.net, but there is no official date.
* When the UI is removed, certain hotkeys have to be reserved.
* Blizzard maps will have a score screen that show off all kinds of stats from the custom game itself and there will be ways to see what hero/race is winning the most.
* The inventory system is a work in progress. The DoTA map was a wakeup call and we will definitely imrpove the system now.
* Blizzard hasn't explored adding blinking multiplayer maps on battle.net, but will look into it.
* The bank system can be used to store names of players who won.
* Blizzard plans on exposing their art tools between now and Legacy of the Void.
* How premium maps will be decided is still up in the air.
* Creation of custom single-player campaigns will be implemented in the future.
BlizzCon
Moderator: Milldawg
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Re: BlizzCon
SCLegacy's summary:
Last edited by Meta on Wed Oct 27, 2010 4:01 am, edited 1 time in total.
- IskatuMesk
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Re: BlizzCon
They already said how premium maps will be decided - they decide based on original content (aka not dota) and offer the developer to go premium and get a cut of the profit.
wut??? you mean I'll finally be able to play Lost Temple!? Sweet!* The Blizzard maps will eventually be released on battle.net, but there is no official date.
Gameproc
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Re: BlizzCon
I love how they almost make it sound like they're doing us a favor.
- Lavarinth
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Re: BlizzCon
Clearly they're talking about the four custom maps presented at BlizzCon.IskatuMesk wrote:wut??? you mean I'll finally be able to play Lost Temple!? Sweet!* The Blizzard maps will eventually be released on battle.net, but there is no official date.
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- IskatuMesk
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Re: BlizzCon
So, what you're saying is they're stating the painfully obvious.
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- Lavarinth
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Re: BlizzCon
Go talk to SCLegacy about that, not me.IskatuMesk wrote:So, what you're saying is they're stating the painfully obvious.
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Re: BlizzCon
No, I think I'll just blame you for that, too.
Dick.
Dick.
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- DrumsofWar
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Re: BlizzCon
So far, I've only seen one "multiplayer campaign" which is actually a string of RPG maps that save data but it'd be interesting if it could be done for RTS.