noname wrote:
I completed the campaign, and it was quite fun!
The story is awesome (this is so rare!), maps and map settings are well made (I liked that there were actually quite a few reminders/details from the original SC campaign), the difficulity is challengig and needs strategical thinking (where to expand, overall strategy, so on. In the majority of maps I used the ancient hyra+gua combination quite succesfully, cause of the heavy ground resistance.
Altough the last mission is just too hard.. You don`t get enough resources, or even solid amount and well arranged of resource patches/geyseres. Expanding is a suicidal, neither expand places are safe nor rich enough. I`m curius that have you completed it without cheats?
Overall: good job, and major props!
Glad you did enjoy it!

I planned for the campaign to be that of rising difficulty, so everyone may be able to play it.
WARNING, SOME SPOILERS MAY BE INCLUDED AHEAD!
Yes, the last mission is hard, but you actually get enough resources. But the initial ones you get are not intended to allow you attack the enemy main bases directly. Attack their expos first, then build yours in their place. They've quite a lot of resources, between 2000 and 4000, and by the time the actual mission starts (when you can already build your forces) they should be around half that number. In this map, you must actually FIGHT for the resources.
Of course, there is the Psi Disrupter objective, where you must destroy it alongside the generators within a time frame. Actually, both of those are intentionally placed within a 'relatively' undefended area (it also depends on how the AI decides to reinforce those areas). You may have noticed that you just need to destroy one of the generators for the entire generator grid to collapse, hence their high HP. You should be able to destroy those with a combination Guardians and some backup in order to protect them (I prefer mutalisks and some hydras, yet for the latter you should be careful about enemy siege tanks). Don't be afraid to upgrade your warriors' attacks and defenses as necessary. You will be able to upgrade them up to a 10 level, while the enemy will only be able to do it up to 3, giving you some advantage over them.
Also, as long as you keep Araq alive, you'll be rewarded a Torrasque, that'll keep reincarnating itself as long as Araq is still alive. The Torrasque just by itself is, litteraly, a killing machine. Once upgraded to level 10, rolling over your enemy's ground forces will just be a piece of cake.
Anyway, this mission CAN be beaten without cheats. It requires, though, a lot of thinking about, not just where you should expand, but which targets you must attack first and how to do it without suffering too huge losses. If in the end people find it too difficult, though, I may add more resource patches where to expand, to make it easier. I just wanted it to be a real challenge for any SC player who plays it (without need to using the 'Insane' AI script for the four computer players)
Thanks for your review! Regards.
~omega20
[imgwh 400x120]http://www.sigrealm.com/freesigs/178_Starcraft2MultSig.jpg[/imgwh]