Making protoss buildings construct like terran's?
- DoomerMrT
- Terran Supply Depot Clerk

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Making protoss buildings construct like terran's?
The topic title says: how to make the protoss buildings to have the construct animation of a terran building(meaning getting rid of the warp stuff too) AND actually having the probe work on the building?
- IskatuMesk
- Xel'naga World Shaper

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Re: Making protoss buildings construct like terran's?
Hardcoded feature of the race flag I believe. It's hardcoded one way or another. You can set them to terran race flag to try that, but the probes themselves probably won't work that way, and the AI will totally break since it depends on race flags as well.
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- Pr0nogo
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Re: Making protoss buildings construct like terran's?
http://www.moddb.com/mods/nameless-modIskatuMesk wrote: Hardcoded feature of the race flag I believe. It's hardcoded one way or another. You can set them to terran race flag to try that, but the probes themselves probably won't work that way, and the AI will totally break since it depends on race flags as well.
- IskatuMesk
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Re: Making protoss buildings construct like terran's?
lol @ horrible kitbashing
/e
Actually, iirc the construction animation for the scv is just it attacking a location like mining. It might work with probes, I haven't tried it. But I'm pretty sure their behavior is hardcoded to the race flag. I remember someone asking about that for a while and that was the general consensus.
/e
Actually, iirc the construction animation for the scv is just it attacking a location like mining. It might work with probes, I haven't tried it. But I'm pretty sure their behavior is hardcoded to the race flag. I remember someone asking about that for a while and that was the general consensus.
Last edited by IskatuMesk on Sat Jan 30, 2010 6:09 pm, edited 1 time in total.
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bajadulce
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Re: Making protoss buildings construct like terran's?
This one stumped me for quite a while too. ARAI, AAAI, and PEAI all use probes to build terran construction. The following must be done:
Fgraft Orders:
look for Build1 & Build4 and add probe as one of the requirements.
Look further down the list for Repair1 and Repair2 and change those as well for the reason mentioned below.
Units.dat:
Finally to pull this all off you need to change the probes right-click AI action from "harvest" to "harvest AND repair". The reason being is that should your probe be interrupted or stop construction, you will not be able to return to that building to finish it.
Gluck w/ your probe constructors
Fgraft Orders:
look for Build1 & Build4 and add probe as one of the requirements.
Look further down the list for Repair1 and Repair2 and change those as well for the reason mentioned below.
Units.dat:
Finally to pull this all off you need to change the probes right-click AI action from "harvest" to "harvest AND repair". The reason being is that should your probe be interrupted or stop construction, you will not be able to return to that building to finish it.
Gluck w/ your probe constructors
- DoomerMrT
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Re: Making protoss buildings construct like terran's?
That is not working for me
thanks for the suggestion though.
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bajadulce
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Re: Making protoss buildings construct like terran's?
wasn't a suggestion, it was an answer