SC2 Zerg, Protoss and Terran Tech Tree

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Titan10
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SC2 Zerg, Protoss and Terran Tech Tree

Post by Titan10 »

Zerg Tech Tree
[imgwh 640x426]http://dark-star.com.ar/Fotos/ZTreeEng.jpg[/imgwh]

Terran Tech Tree
[imgwh 600x298]http://starcraft.incgamers.com/gallery/ ... h_Tree.jpg[/imgwh]

Protoss Tech Tree
[imgwh 640x861]http://cdn1.gamepro.com/blogfaction/ima ... e-0518.jpg[/imgwh]
Last edited by Titan10 on Wed Dec 16, 2009 3:00 pm, edited 1 time in total.
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Whiplash!
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Re: SC2 Zerg Tech Tree

Post by Whiplash! »

FYI this is somewhat outdated.
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WB
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Re: SC2 Zerg, Protoss and Terran Tech Tree

Post by WB »

By somewhat he means 3 blizzcons ago.
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Re: SC2 Zerg, Protoss and Terran Tech Tree

Post by DrumsofWar »

Don't hate.  I think SC2 Armory is one of the sources for updating the tech tree but there's several others out there.
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Re: SC2 Zerg, Protoss and Terran Tech Tree

Post by IskatuMesk »

Swarm Guardian looks way better than the Mustachelord. Why didn't they use that graphic for him?
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Re: SC2 Zerg, Protoss and Terran Tech Tree

Post by Death_Wing »

Edit: Wow I'm so noob i don't know how to add images ???  :'(
Last edited by Death_Wing on Thu Dec 17, 2009 5:02 pm, edited 1 time in total.
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Re: SC2 Zerg, Protoss and Terran Tech Tree

Post by Lavarinth »

There's the Image button where you put the URL inbetween the [ img ] urlhere [ /img ]

And there's Additional Options while typing a reply incase you want to add an attachment.
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Re: SC2 Zerg, Protoss and Terran Tech Tree

Post by Death_Wing »

I knew about attachments, but they aren't exciting enough. Anyway... here...
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Re: SC2 Zerg, Protoss and Terran Tech Tree

Post by Marco »

Campaign Creations Tech Tree

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Re: SC2 Zerg, Protoss and Terran Tech Tree

Post by Hercanic »

I wonder why they chose the Infestor Pit to unlock the final tiers of tech for the Zerg. I guess because it's the Queen's Nest replacement. It's just that the other two races require their air building (Starport/Stargate). Maybe it's just to make the Zerg different? Or perhaps it's to require double-teching for high-level air, in order to further balance Hatchery production against needing multiple Starports/Stargates.
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Re: SC2 Zerg, Protoss and Terran Tech Tree

Post by IskatuMesk »

I'm not even looking at tech trees until beta, especially for the Zerg, because they keep changing dramatically every time we hear about them.
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