StarCraft: Vile Egression [Completed]
- Rocco
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Re: StarCraft: Vile Egression
I thought yesterday was the deadline.
[quote="AA7Dragoon"]
No homo.
[/quote]
No homo.
[/quote]
- UntamedLoli
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- omega20
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Re: StarCraft: Vile Egression
That's it. The contest ends in 9 hours (or so).Ricky_Honejasi wrote: So if we stay with the current new intended deadline (August 2nd 0:00), in theory the contest ends in 35 hours from my post's time.
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- Dem0nS1ayer
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Re: StarCraft: Vile Egression
We're allowed to submit it today since people live in different timezones. Also, you can submit it whenever you want, but you'll get points off of professionalism.
Starcraft - Rise From The Ashes
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- Laconius
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Re: StarCraft: Vile Egression
Project is completed. However, I'm currently having issues trying to find an uploader that takes up to 400 MB.
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- AngelSpirit
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Re: StarCraft: Vile Egression
Perhaps split it?
Shameless plug: Dwarf Fortress!Lavarinth wrote: You top the charts. Congratulations, to the OFFICIAL FORUM IDIOT, 1N73RC3P70R.
- Dem0nS1ayer
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Re: StarCraft: Vile Egression
Filefront takes up to 600mbs.
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- IskatuMesk
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Re: StarCraft: Vile Egression
I can host it for you if you need it still.
- Laconius
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Re: StarCraft: Vile Egression [Completed]
StarCraft: Vile Egression is now ready for contest submission.
Mod:
http://www.filefront.com/14175801/Vile%20Egression.exe
Map 1:
http://www.filefront.com/14175813/VE-1.scx
Map 2:
http://www.filefront.com/14182017/VE-2.scx
Map 3:
http://www.filefront.com/14182121/VE-3.scx
Mod:
http://www.filefront.com/14175801/Vile%20Egression.exe
Map 1:
http://www.filefront.com/14175813/VE-1.scx
Map 2:
http://www.filefront.com/14182017/VE-2.scx
Map 3:
http://www.filefront.com/14182121/VE-3.scx
Last edited by Laconius on Sun Aug 02, 2009 5:54 pm, edited 1 time in total.
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- Laconius
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Re: StarCraft: Vile Egression [Completed]
It's playable, but it's not beatable at the end because the score counter was experimental and buggy. I just uploaded the fixed version; that one works. Once again, sorry about that.
Last edited by Laconius on Sat Aug 01, 2009 10:18 pm, edited 1 time in total.
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- omega20
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Re: StarCraft: Vile Egression [Completed]
Laconius, I think you should upload a light version of the campaign. You can remove either the voices or the music (or both). This way, it'll be smaller to download (and more quickly, too).
This way, the ones that don't want to take a very long time waiting for the maps to download will be able to play them too. You know, I'm downloading the first map at a speed of 227.52 KB/second, and I've yet to wait 30 minutes until it finish...
Also, I'm, with the amount of screenshots you showed to us, I believed there were more maps... (nothing to worry about though, as from what you showed to us they're like three as large as separate campaigns!
)

Also, I'm, with the amount of screenshots you showed to us, I believed there were more maps... (nothing to worry about though, as from what you showed to us they're like three as large as separate campaigns!

Last edited by omega20 on Sun Aug 02, 2009 1:26 am, edited 1 time in total.
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- UntamedLoli
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- Laconius
- Xel'naga World Shaper
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Re: StarCraft: Vile Egression [Completed]
The voices and the music are the essence of the campaign. Every single megabyte worth of material is present in these files because I deemed them absolutely necessary for enhancing the overall experience.omega20 wrote: Laconius, I think you should upload a light version of the campaign. You can remove either the voices or the music (or both). This way, it'll be smaller to download (and more quickly, too).![]()
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- Lavarinth
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Re: StarCraft: Vile Egression [Completed]
10 minutes to download all of it for me.Krazy wrote: Wow, you meant 400 mbs PER MAP.
I'll drop you a line next year some time when these downloads finish...
VE-3: "53 minutes remaining"
VE-2: "1 hour, 9 minutes remaining"
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- omega20
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Re: StarCraft: Vile Egression [Completed]
Yeah, I agree with you in that. In fact, after downloading the first map and seeing it... forget my previous post.Laconius wrote:The voices and the music are the essence of the campaign. Every single megabyte worth of material is present in these files because I deemed them absolutely necessary for enhancing the overall experience.omega20 wrote: Laconius, I think you should upload a light version of the campaign. You can remove either the voices or the music (or both). This way, it'll be smaller to download (and more quickly, too).![]()


20 minutes left for the other two maps.

Last edited by omega20 on Sun Aug 02, 2009 1:46 am, edited 1 time in total.
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