StarCraft: Vile Egression [Completed]

(June 6th, 2009 - June 15th, 2009) Completed: July 31st, 2009
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Rocco
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Re: StarCraft: Vile Egression

Post by Rocco »

I thought yesterday was the deadline.
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Re: StarCraft: Vile Egression

Post by UntamedLoli »

It got extended another 24 hours, hes still working away on it.
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Re: StarCraft: Vile Egression

Post by omega20 »

Ricky_Honejasi wrote: So if we stay with the current new intended deadline (August 2nd 0:00), in theory the contest ends in 35 hours from my post's time.
That's it. The contest ends in 9 hours (or so).
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Re: StarCraft: Vile Egression

Post by Dem0nS1ayer »

We're allowed to submit it today since people live in different timezones.  Also, you can submit it whenever you want, but you'll get points off of professionalism.
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Re: StarCraft: Vile Egression

Post by Laconius »

Project is completed.  However, I'm currently having issues trying to find an uploader that takes up to 400 MB.
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Re: StarCraft: Vile Egression

Post by AngelSpirit »

Perhaps split it?
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Re: StarCraft: Vile Egression

Post by Dem0nS1ayer »

Filefront takes up to 600mbs.
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Re: StarCraft: Vile Egression

Post by IskatuMesk »

I can host it for you if you need it still.
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Re: StarCraft: Vile Egression [Completed]

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Last edited by Laconius on Sun Aug 02, 2009 5:54 pm, edited 1 time in total.
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Re: StarCraft: Vile Egression [Completed]

Post by Laconius »

It's playable, but it's not beatable at the end because the score counter was experimental and buggy.  I just uploaded the fixed version; that one works.  Once again, sorry about that.
Last edited by Laconius on Sat Aug 01, 2009 10:18 pm, edited 1 time in total.
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Re: StarCraft: Vile Egression [Completed]

Post by omega20 »

Laconius, I think you should upload a light version of the campaign. You can remove either the voices or the music (or both). This way, it'll be smaller to download (and more quickly, too). ;) This way, the ones that don't want to take a very long time waiting for the maps to download will be able to play them too. You know, I'm downloading the first map at a speed of 227.52 KB/second, and I've yet to wait 30 minutes until it finish... 

Also, I'm, with the amount of screenshots you showed to us, I believed there were more maps... (nothing to worry about though, as from what you showed to us they're like three as large as separate campaigns! :D)
Last edited by omega20 on Sun Aug 02, 2009 1:26 am, edited 1 time in total.
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Re: StarCraft: Vile Egression [Completed]

Post by UntamedLoli »

It would also kill the atmosphere completely.
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Re: StarCraft: Vile Egression [Completed]

Post by Laconius »

omega20 wrote: Laconius, I think you should upload a light version of the campaign. You can remove either the voices or the music (or both). This way, it'll be smaller to download (and more quickly, too). ;)
The voices and the music are the essence of the campaign.  Every single megabyte worth of material is present in these files because I deemed them absolutely necessary for enhancing the overall experience.
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Re: StarCraft: Vile Egression [Completed]

Post by Lavarinth »

Krazy wrote: Wow, you meant 400 mbs PER MAP. 

I'll drop you a line next year some time when these downloads finish... ;)

VE-3: "53 minutes remaining"
VE-2: "1 hour, 9 minutes remaining"
10 minutes to download all of it for me.
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Re: StarCraft: Vile Egression [Completed]

Post by omega20 »

Laconius wrote:
omega20 wrote: Laconius, I think you should upload a light version of the campaign. You can remove either the voices or the music (or both). This way, it'll be smaller to download (and more quickly, too). ;)
The voices and the music are the essence of the campaign.  Every single megabyte worth of material is present in these files because I deemed them absolutely necessary for enhancing the overall experience.
Yeah, I agree with you in that. In fact, after downloading the first map and seeing it... forget my previous post. :P I now see that they're really necessary for an entertaining experience. :)

20 minutes left for the other two maps. ;)
Last edited by omega20 on Sun Aug 02, 2009 1:46 am, edited 1 time in total.
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