The tutorial pack was updated.
====v0.64a Changes===
Added Episode 5-XX1 to show the various camera values and to be able to fool around
with the game camera. Also include a camera setup for first and third person view.
====v0.64 Changes====
Added Episode 4-3 which explains how to create quests and to manipulate them.
Added Episodes 6-1 to 6-2 to explain the game cache for campaign use.
Added a campaign file for the propose of teaching TFT campaign-specific mechanics.
Wc3NewbieMapper-to-Wc3CompetentMapper v0.64a released!
- Ricky_Honejasi
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- Lavarinth
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Re: Wc3NewbieMapper-to-Wc3CompetentMapper v0.64a released!
Gettin' closer to what 1.0!
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Campaign Creations Administrator
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Re: Wc3NewbieMapper-to-Wc3CompetentMapper v0.64a released!
Hey, ricky, if you have any of my old maps lying around (Team Survival, Loladin Arena, Desert Defense), feel free to include those in the next release as examples of maps using trigger enhanced spells. If I find time, I might go through and comment on them (but that probably wont happen, and you can just release them as is).
- Ricky_Honejasi
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Re: Wc3NewbieMapper-to-Wc3CompetentMapper v0.64a released!
Ill see although it will depend mostly how well commented they are plus the relative interest of your triggered spells (which probably it's mostly your triggered spells alone that would help pass them). Since one aspect I do consider as well is if it's not too confusing (for a common beginner to mid-classed triggerer) to understand them as well.tipereth wrote: Hey, ricky, if you have any of my old maps lying around (Team Survival, Loladin Arena, Desert Defense), feel free to include those in the next release as examples of maps using trigger enhanced spells. If I find time, I might go through and comment on them (but that probably wont happen, and you can just release them as is).
Yeah, although I got lazy again for a good part of it since the campaign-related stuff was made like 3-4 weeks ago but I didn't release it until I made the current "cinematics" map as well.Gettin' closer to what 1.0!
Last edited by Ricky_Honejasi on Tue Jun 23, 2009 9:00 pm, edited 1 time in total.
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- Terran Settler (Unemployed)
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Re: Wc3NewbieMapper-to-Wc3CompetentMapper v0.64a released!
This is awesome it helped me immensely.
- Ricky_Honejasi
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Re: Wc3NewbieMapper-to-Wc3CompetentMapper v0.64a released!
Especially which parts of the tutorial?giantr wrote: This is awesome it helped me immensely.
In addition, feel free to suggest a kind of tutorial to be done or maybe improvements on an existent one (do be specific on which improvements although).
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- Terran Settler (Unemployed)
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Re: Wc3NewbieMapper-to-Wc3CompetentMapper v0.64a released!
Well most of the stuff I knew I actually got this for a friend of mine that doesn't know English so I'll take my time to translate most of it, so after the translation (Into Bulgarian
), do you want to see how it's done, I'll be sure to give you any feedback that he produces.

- Ricky_Honejasi
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Re: Wc3NewbieMapper-to-Wc3CompetentMapper v0.64a released!
Unfortunately, I don't know Bulgarian since I only know French and English. Thus, there is little point for me to see the translation if I can't understand it.giantr wrote: Well most of the stuff I knew I actually got this for a friend of mine that doesn't know English so I'll take my time to translate most of it, so after the translation (Into Bulgarian), do you want to see how it's done, I'll be sure to give you any feedback that he produces.
Feel free to post any feedback off this although.
For such cases, feel free to modify the maps as you wish (even if it's just translations or any extra personal addons). However, do keep a credit note in those tutorials that the original ones in English were created by me (except for any new tutorials that were essentially made by you or someone else). Preferably with the site links www.campaigncreations.org[url=http://]http://[/url] and www.samods.org[url=http://]http://[/url] .
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- Terran Settler (Unemployed)
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Re: Wc3NewbieMapper-to-Wc3CompetentMapper v0.64a released!
Well since he doesn't know English maybe the most time consuming will be to explain what does every single field in the Object editor does, and most likely every single trigger (Damn
), so I'll probably stop at the middle, but anyway I'll post the feedback as promised.
