THE THING - GAME TWO is FINISHED
Moderator: Milldawg
- mAc Chaos
- Zerg Zergling Groomer
- Posts: 514
- Joined: Mon Aug 25, 2008 10:11 am
- Contact:
Re: THE THING - GAME TWO (Day 3 has begun!)
Surprise Attack Everybody
Fools! I was The Thing all along!!
Fools! I was The Thing all along!!
http://sanctuary-inc.net/
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: THE THING - GAME TWO (Day 3 has begun!)
Roundhouse kick mAc.
- - Lavarinth
Campaign Creations Administrator
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- SaintKerrigan
- Terran Nuclear Silo Safety Inspector
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Re: THE THING - GAME TWO (Day 3 has begun!)
Torch mAc with invisible flamethrower.
PWNED!!!
PWNED!!!
Tremble before my wrath!
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
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Re: THE THING - GAME TWO (Day 3 has begun!)
Great, now we wait two weeks to attack mAc!
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- DrumsofWar
- Protoss Infested Terran (Unemployed)
- Posts: 842
- Joined: Fri Feb 29, 2008 12:55 pm
Re: THE THING - GAME TWO (Day 1 has begun)
So after the 9 hour work day, they said "Hey, can you come in for 12 hours for 2 days straight?". But I've worked enough that they don't want to pay me overtime so I'm free!
Also, thanks for keeping the thread at a fever pitch with your own game, heh. (Seriously.) Since I've got like 3 days off in a row, let's do this.
_____
Lavarinth tries to look for a shotgun and this time, finds not just one but TWO shotguns! (Roll of 11 + 2 Item Bonus - 1 Paranoia = 12 CRITICAL vs. DC of 8)
Flyinghat accuses Milldawg of being the Thing yet again. (-1 Paranoia to Self; +3 Paranoia to Milldawg)
Thalraxal begins to seductively inspect Milldawg and is able to conclusively conclude that he is NOT the THING. (Roll of 9 - 1vs. Roll of 8 -5)
Milldawg searches for a knife but is so stricken by fear that the knife fumbles out of his hands and under the floorboards. (Roll of 8-5=3 vs. DC of 3)
Saint_Kerrigan looks at all the touching and dropping then decides it's time to sleep. (-2 Paranoia; +2 HP; Combat Weakness today for Combat Bonus tomorrow)
WedgeAntilles gives his antigen to Lavarinth then searches for a pistol. (6 - 4 = 2 vs. DC of 6)
Tramau had a panic attack for some reason. (+2 Paranoia; -1 HP)
AA7Dragoon looks for a shotgun too but is too fear-stricken to leave his room to find one. (5+2+2-4=5 vs. DC of 8)
Mucky fed his dogs.
Meanwhile, an ill wind blows across the station with no signs of the Thing. Perhaps it has infected someone or perhaps it has not struck at all tonight.
With a short respite gained, the fourth day of the Thing has begun!
Also, thanks for keeping the thread at a fever pitch with your own game, heh. (Seriously.) Since I've got like 3 days off in a row, let's do this.
_____
Lavarinth tries to look for a shotgun and this time, finds not just one but TWO shotguns! (Roll of 11 + 2 Item Bonus - 1 Paranoia = 12 CRITICAL vs. DC of 8)
Flyinghat accuses Milldawg of being the Thing yet again. (-1 Paranoia to Self; +3 Paranoia to Milldawg)
Thalraxal begins to seductively inspect Milldawg and is able to conclusively conclude that he is NOT the THING. (Roll of 9 - 1vs. Roll of 8 -5)
Milldawg searches for a knife but is so stricken by fear that the knife fumbles out of his hands and under the floorboards. (Roll of 8-5=3 vs. DC of 3)
Saint_Kerrigan looks at all the touching and dropping then decides it's time to sleep. (-2 Paranoia; +2 HP; Combat Weakness today for Combat Bonus tomorrow)
WedgeAntilles gives his antigen to Lavarinth then searches for a pistol. (6 - 4 = 2 vs. DC of 6)
Tramau had a panic attack for some reason. (+2 Paranoia; -1 HP)
AA7Dragoon looks for a shotgun too but is too fear-stricken to leave his room to find one. (5+2+2-4=5 vs. DC of 8)
Mucky fed his dogs.
Meanwhile, an ill wind blows across the station with no signs of the Thing. Perhaps it has infected someone or perhaps it has not struck at all tonight.
With a short respite gained, the fourth day of the Thing has begun!
Last edited by DrumsofWar on Fri May 01, 2009 1:40 am, edited 1 time in total.
- DrumsofWar
- Protoss Infested Terran (Unemployed)
- Posts: 842
- Joined: Fri Feb 29, 2008 12:55 pm
Re: THE THING - GAME TWO (Starting Tomorrow Morning; Still Taking Signups)
Player Update
Pilot (Lavarinth)
20 HP
Flashlight (Turned on)
Shotgun (2 clips)
Shotgun (2 clips)*
Thing Antigen (Combat bonus vs. Thing)
Is Always Tipsy (-2 to Attack Rolls)
2 Paranoia
*No, you can't dual wield shotguns.
Backup Pilot/Soldier (Flyinghat)
20 HP
Pistol (1 Clip Left)
2 Paranoia
Doctor (Thalraxal)
20 HP
1 Paranoia
Medic-Trained Biologist (Milldawg)
20 HP
Crack (Not used)
9 Paranoia
Head Biologist (Saint_Kerrigan)
20 HP
Flashlight (Turned on)
2 Paranoia
Sleep Combat Bonus (+1 Attack/Defense)
Chemist (WedgeAntilles)
20 HP
Knife (+4 Attack)
5 Paranoia
Radio Operator (Tramau)
20 HP
4 Paranoia
Technician (AA7Dragoon)
20 HP
Flashlight (Turned on)
6 Paranoia
Dog Wrangler (Mucky) (Is Outside)
18 HP
M16 (+10 Attack; 1 Clip Left)
4 Dogs (Must feed within 4 days)
4 Paranoia
Norwegian Scientist NPC (Is Outside)
Cannibalized
THE THING
20/30 HP
0 Paranoia
_____
Two small notes. I'll be doing the Critical Fumble and Critical Attack stuff for combat. If you roll a 12 on defense or attack, you get a free attack and rolling a 0 (or less) gives the other person a free attack. (The Thing cannot roll Fumbles, sorry.)
Also, giving an item I might change if it gets abused too much against the Thing but for now, it's a free action.
Pilot (Lavarinth)
20 HP
Flashlight (Turned on)
Shotgun (2 clips)
Shotgun (2 clips)*
Thing Antigen (Combat bonus vs. Thing)
Is Always Tipsy (-2 to Attack Rolls)
2 Paranoia
*No, you can't dual wield shotguns.
Backup Pilot/Soldier (Flyinghat)
20 HP
Pistol (1 Clip Left)
2 Paranoia
Doctor (Thalraxal)
20 HP
1 Paranoia
Medic-Trained Biologist (Milldawg)
20 HP
Crack (Not used)
9 Paranoia
Head Biologist (Saint_Kerrigan)
20 HP
Flashlight (Turned on)
2 Paranoia
Sleep Combat Bonus (+1 Attack/Defense)
Chemist (WedgeAntilles)
20 HP
Knife (+4 Attack)
5 Paranoia
Radio Operator (Tramau)
20 HP
4 Paranoia
Technician (AA7Dragoon)
20 HP
Flashlight (Turned on)
6 Paranoia
Dog Wrangler (Mucky) (Is Outside)
18 HP
M16 (+10 Attack; 1 Clip Left)
4 Dogs (Must feed within 4 days)
4 Paranoia
Norwegian Scientist NPC (Is Outside)
Cannibalized
THE THING
20/30 HP
0 Paranoia
_____
Two small notes. I'll be doing the Critical Fumble and Critical Attack stuff for combat. If you roll a 12 on defense or attack, you get a free attack and rolling a 0 (or less) gives the other person a free attack. (The Thing cannot roll Fumbles, sorry.)
Also, giving an item I might change if it gets abused too much against the Thing but for now, it's a free action.
Last edited by DrumsofWar on Wed May 06, 2009 8:34 pm, edited 1 time in total.
- Milldawg
- Zerg Defiler Nutritionist
- Posts: 729
- Joined: Fri Aug 25, 2006 1:00 pm
- Location: US
Re: THE THING - GAME TWO (Day 4 has begun!)
If I am that paranoid, clearly it is time to smoke crack.
- Mucky
- Protoss Khalai Missionary
- Posts: 1014
- Joined: Thu Aug 24, 2006 10:35 pm
Re: THE THING - GAME TWO (Day 4 has begun!)
Time for some rest and relaxation amidst the paranoia and chaos.
Go to sleep.
Go to sleep.
- AA7Dragoon
- Protoss Khalai Missionary
- Posts: 1039
- Joined: Mon May 21, 2007 10:09 am
- Location: Washington, USA
Re: THE THING - GAME TWO (Day 4 has begun!)
"I can't find shit!"
Go to sleep
Go to sleep
I have seen the Desler. I have tasted of his milk and honey.
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: THE THING - GAME TWO (Starting Tomorrow Morning; Still Taking Signups)
Bullshit I can't!DrumsofWar wrote: *No, you can't dual wield shotguns.
[me=Lavarinth]plays Duke Nukem theme.[/me]
Do we get to know the results of the inspection?
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- DrumsofWar
- Protoss Infested Terran (Unemployed)
- Posts: 842
- Joined: Fri Feb 29, 2008 12:55 pm
Re: THE THING - GAME TWO (Day 4 has begun!)
Yes. Fixed.
(He is NOT the Thing.)
(He is NOT the Thing.)
Re: THE THING - GAME TWO (Day 4 has begun!)
But Mildawg can still be infected....
Search for Flashlight
Search for Flashlight
- Mucky
- Protoss Khalai Missionary
- Posts: 1014
- Joined: Thu Aug 24, 2006 10:35 pm
Re: THE THING - GAME TWO (Day 4 has begun!)
Wait, according to the player sheet, I'm still outside.
Go inside THEN go to sleep.
Go inside THEN go to sleep.
- Milldawg
- Zerg Defiler Nutritionist
- Posts: 729
- Joined: Fri Aug 25, 2006 1:00 pm
- Location: US
Re: THE THING - GAME TWO (Day 4 has begun!)
The only THING I am is HIGH ON CRACK
Re: THE THING - GAME TWO (Day 4 has begun!)
DrumsofWars, if the Thing infected Mildawg on day 3, would Thalraxal's inspection have taken place before or after the Thing infected Mildawg? In other words, could the inspection reveal that Mildawg was infected if he had been infected the same day as the infection?