StarCraft II Q&A - Batch 50

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Lavarinth
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StarCraft II Q&A - Batch 50

Post by Lavarinth »

Blizzard has just released the next batch of Question and Answers, edition 50. The following questions were asked:

1. Overlord can be upgraded to carry units, and spawn creep, and Overseer can detect, spawn changeling, and has a longer line of sight. Why not just have the Overlord upgraded with these abilities, rather than have him transform?
2. Any support for stereoscopic play?
3. At previous events with playable StarCraft II stations we often saw players doing classic Brood War build orders and tactics. Taking all the new things into account, how far do you get with playing just like in Brood War? Is it a clear disadvantage or a good way to start?
4. Will it be possible to use characters to colour ingame text like in SC1?
5. In the single player, you said we can choose from the missions and the way we want to go forward. Will it be like we definitely will play all the missions and we can choose the order, or does it mean that probably we will miss some missions?
6. Will campaign decisions in the Terran portion affect campaign outcomes/branches in the Zerg and Protoss portions?
7. In the original StarCraft, you could make the Lurker (through bug use), while burrowed, hold fire until told to attack, something which led to many exciting situations. Are there any plans to include a “hold fire” command for the Lurker in SC2? In addition, worker units lacked Hold and Patrol commands in SC, will this be the case in SC2 as well?


In addition, they also have their occasional "Chat with the Devs" relating to.. eSports... (Yeah..) They talk about replays and show you sample screenshots: Replay UI 1 and Replay UI 2.

You can read all about it on our forum here or visit Battle.net's forum here.

Source: Battle.net
- - Lavarinth
Campaign Creations Administrator
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