Do we get to give it a finishing move, too?Negi wrote:You people are goddamn stupid as hell.Revan wrote:Ok. I'm just curios about what feature you want to see in a strategy game which is in that fighting game, but if you can't explain, then you can't.Ross wrote:
Thats not what I ment but I guess I can't explain what I mean.
He's talking about a unit generator of some sort where you can make your units look different (think create-a-character in mass effect or WoW). Basically, choose faces, skin color, abilities, attack type for heroes. Basically so you can create a completely new hero inside the map editor without having to re-skin shit.
Those that are making a return to the community to make starcraft 2 campaigns.
Moderator: Milldawg
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: Those that are making a return to the community to make starcraft 2 campaigns.
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
-
- Terran Refinery Attendant
- Posts: 23
- Joined: Sun May 20, 2007 12:30 am
Re: Those that are making a return to the community to make starcraft 2 campaigns.
There's always a comedian. I just thought it be a useful feature for creating units and heroes for campaigns is all.Lavarinth wrote:Do we get to give it a finishing move, too?Negi wrote:You people are goddamn stupid as hell.Revan wrote:Ok. I'm just curios about what feature you want to see in a strategy game which is in that fighting game, but if you can't explain, then you can't.Ross wrote:
Thats not what I ment but I guess I can't explain what I mean.
He's talking about a unit generator of some sort where you can make your units look different (think create-a-character in mass effect or WoW). Basically, choose faces, skin color, abilities, attack type for heroes. Basically so you can create a completely new hero inside the map editor without having to re-skin shit.
- Negi
- Zerg Creep Colony Landscaper
- Posts: 402
- Joined: Sun Aug 05, 2007 10:08 am
- Location: Your Mom!
Re: Those that are making a return to the community to make starcraft 2 campaigns.
Lavarinth wrote:Do we get to give it a finishing move, too?Negi wrote:Whatever man, it's actually a really good idea. It would literally save DAYS of skinning work.Revan wrote:Ok. I'm just curios about what feature you want to see in a strategy game which is in that fighting game, but if you can't explain, then you can't.Ross wrote:
Thats not what I ment but I guess I can't explain what I mean.
You people are goddamn stupid as hell.
He's talking about a unit generator of some sort where you can make your units look different (think create-a-character in mass effect or WoW). Basically, choose faces, skin color, abilities, attack type for heroes. Basically so you can create a completely new hero inside the map editor without having to re-skin shit.
[size=200]Post Count +1[/size]
- Maglok
- Xel'naga World Shaper
- Posts: 1312
- Joined: Sun May 20, 2007 12:48 pm
- Location: The Netherlands
Re: Those that are making a return to the community to make starcraft 2 campaigns.
Well actually a recent screenshot on Mar Sara shows we get a slew of different civilians. Different hair, skin color, gender, somehow it sounds easier to be able to make your own civilian then have a zound of cilivian models. So it might actually be an option.
-
- Terran Refinery Attendant
- Posts: 23
- Joined: Sun May 20, 2007 12:30 am
Re: Those that are making a return to the community to make starcraft 2 campaigns.
It be great if it were an option.
- Frozty
- Terran Nuclear Silo Safety Inspector
- Posts: 246
- Joined: Wed Jul 18, 2007 10:53 pm
Re: Those that are making a return to the community to make starcraft 2 campaign
That 'comedian' also happens to be the Administrator.Ross wrote:There's always a comedian. I just thought it be a useful feature for creating units and heroes for campaigns is all.Lavarinth wrote:Do we get to give it a finishing move, too?Negi wrote:You people are goddamn stupid as hell.Revan wrote:Ok. I'm just curios about what feature you want to see in a strategy game which is in that fighting game, but if you can't explain, then you can't.Ross wrote:
Thats not what I ment but I guess I can't explain what I mean.
He's talking about a unit generator of some sort where you can make your units look different (think create-a-character in mass effect or WoW). Basically, choose faces, skin color, abilities, attack type for heroes. Basically so you can create a completely new hero inside the map editor without having to re-skin shit.
[imgwh 500x100]http://img.photobucket.com/albums/v630/FrozenTomato/Frozty21.jpg[/imgwh]
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: Those that are making a return to the community to make starcraft 2 campaigns.
You know, Smackdown vs Raw wasn't the first game to use a create-a-character mode. More people would perhaps have understood it if you mentioned "WoW's create-a-character" or the most sophisticated create-a-character.. Tiger Wood's PGA Tour Create-a-Character.Ross wrote:There's always a comedian. I just thought it be a useful feature for creating units and heroes for campaigns is all.Lavarinth wrote:Do we get to give it a finishing move, too?Negi wrote:You people are goddamn stupid as hell.Revan wrote:Ok. I'm just curios about what feature you want to see in a strategy game which is in that fighting game, but if you can't explain, then you can't.Ross wrote:
Thats not what I ment but I guess I can't explain what I mean.
He's talking about a unit generator of some sort where you can make your units look different (think create-a-character in mass effect or WoW). Basically, choose faces, skin color, abilities, attack type for heroes. Basically so you can create a completely new hero inside the map editor without having to re-skin shit.
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- RazorclawX
- Xel'naga World Shaper
- Posts: 2101
- Joined: Thu Aug 24, 2006 7:19 pm
Re: Those that are making a return to the community to make starcraft 2 campaign
I wish I had way more CAS slots in Soul Calibur 3. On the other hand the only characters that look fairly well like the characters they're based off of are Shizuka (which was dirt easy because I purposefully designed her with rather common clothes in mind), Mystic X (Master of Orion, Master of Magic), and Nicholai (Shadow Hearts Covenant)-- and I only made Nicholai for fun and I can't bear to delete him.
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: Those that are making a return to the community to make starcraft 2 campaign
Isn't there dozens of slots?RazorclawX wrote: I wish I had way more CAS slots in Soul Calibur 3. On the other hand the only characters that look fairly well like the characters they're based off of are Shizuka (which was dirt easy because I purposefully designed her with rather common clothes in mind), Mystic X (Master of Orion, Master of Magic), and Nicholai (Shadow Hearts Covenant)-- and I only made Nicholai for fun and I can't bear to delete him.
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- IskatuMesk
- Xel'naga World Shaper
- Posts: 8332
- Joined: Sat Feb 07, 2009 1:40 pm
- Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞా
- Contact:
Re: Those that are making a return to the community to make starcraft 2 campaigns.
4 has 50 slots.
Gameproc
Though we stand alone, stand we shall.
Though we stand alone, stand we shall.
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: Those that are making a return to the community to make starcraft 2 campaigns.
Yeah, that's dozens. Not dozen. =P
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- Frozty
- Terran Nuclear Silo Safety Inspector
- Posts: 246
- Joined: Wed Jul 18, 2007 10:53 pm
Re: Those that are making a return to the community to make starcraft 2 campaign
4 and a sixth dozens, actually.
[imgwh 500x100]http://img.photobucket.com/albums/v630/FrozenTomato/Frozty21.jpg[/imgwh]
- RazorclawX
- Xel'naga World Shaper
- Posts: 2101
- Joined: Thu Aug 24, 2006 7:19 pm
Re: Those that are making a return to the community to make starcraft 2 campaign
I didn't say I had Soul Calibur 4, why are you even bringing that up?
Soul Calibur 3 has 10 slots; more if you count the Chronicles of the Sword-only slots (which are fairly useless).
Soul Calibur 3 has 10 slots; more if you count the Chronicles of the Sword-only slots (which are fairly useless).
- IskatuMesk
- Xel'naga World Shaper
- Posts: 8332
- Joined: Sat Feb 07, 2009 1:40 pm
- Location: M͈̙̞͍͞ͅE̹H̨͇̰͈͕͇̫Ì̩̳CO̼̩̤͖͘ జ్ఞా
- Contact:
Re: Those that are making a return to the community to make starcraft 2 campaigns.
BECAUSE I CAN
(you should probably get 4 if you want character creation because its editor is far superior to 3)
(you should probably get 4 if you want character creation because its editor is far superior to 3)
Gameproc
Though we stand alone, stand we shall.
Though we stand alone, stand we shall.
- Lavarinth
- Xel'naga Administrator
- Posts: 6539
- Joined: Wed Aug 16, 2006 5:21 pm
- Location: His Ashworld Planet
Re: Those that are making a return to the community to make starcraft 2 campaign
I thought I read 4. My bad.RazorclawX wrote: I didn't say I had Soul Calibur 4, why are you even bringing that up?
Soul Calibur 3 has 10 slots; more if you count the Chronicles of the Sword-only slots (which are fairly useless).
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator