I don't know What I can say to the MOD"Starcraft Team Fortress".
- EMPShockwave
- Terran Refinery Attendant
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I don't know What I can say to the MOD"Starcraft Team Fortress".
Countless Errors;Computer don't have any AI;Display mistakes;Ballance problems......
- Lavarinth
- Xel'naga Administrator
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Re: I don't know What I can say to the MOD"Starcraft Team Fortress".
Are you playing the right version of StarCraft and only Terran is the only faction that works, and does have working AI to my knowledge. What display mistakes are you talking about? Balance mistakes? Countless Errors?
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- EMPShockwave
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Re: I don't know What I can say to the MOD"Starcraft Team Fortress".
I use v1.15.2,higher than 1.14,does it matters?
I build Terran BA,It shows 100M to build.But whenever I click on it,it always said"Requier more oils".
I build a VF and VS,but it can't build addons.
The Supply Depot and the Barracks shares one hotkey.
That above is not all.
I build Terran BA,It shows 100M to build.But whenever I click on it,it always said"Requier more oils".
I build a VF and VS,but it can't build addons.
The Supply Depot and the Barracks shares one hotkey.
That above is not all.
- Mucky
- Protoss Khalai Missionary
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Re: I don't know What I can say to the MOD"Starcraft Team Fortress".
Funny you should ask.EMPShockwave wrote: I use v1.15.2,higher than 1.14,does it matters?
STF is compatible only with 1.14. Vital game files are modified every time a new SC patch is released, which renders STF's data obsolete, which is why you are having problems playing it with version 1.15.2. So that clears STF of pretty much every single complaint you have.
- Lavarinth
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Re: I don't know What I can say to the MOD"Starcraft Team Fortress".
This is exactly true. StarCraft is not a game where most mods can work with the latest version of StarCraft; most now a days are version-specific.Mucky wrote:Funny you should ask.EMPShockwave wrote: I use v1.15.2,higher than 1.14,does it matters?
STF is compatible only with 1.14. Vital game files are modified every time a new SC patch is released, which renders STF's data obsolete, which is why you are having problems playing it with version 1.15.2. So that clears STF of pretty much every single complaint you have.
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- IskatuMesk
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Re: I don't know What I can say to the MOD"Starcraft Team Fortress".
"Mod" is not all capitalized.
Gameproc
Though we stand alone, stand we shall.
Though we stand alone, stand we shall.
- EMPShockwave
- Terran Refinery Attendant
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Re: I don't know What I can say to the MOD"Starcraft Team Fortress".
Thank you.
Another,"Doctor Doack" plays Heroes3?You use the image of a rust dragon.
Another,"Doctor Doack" plays Heroes3?You use the image of a rust dragon.
- IskatuMesk
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Re: I don't know What I can say to the MOD"Starcraft Team Fortress".
ya
Gameproc
Though we stand alone, stand we shall.
Though we stand alone, stand we shall.
- ShadowFlare
- Terran Science Facility Guinea Pig
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Re: I don't know What I can say to the MOD"Starcraft Team Fortress".
Also, the loader included with that version of STF had some bugs. You can get around that by loading it with the SCModLoader program with my SCMLoader tool from my site. If you want to make a more permanent way of loading it with that, there is a method of embedding the mod with SCMLoader (but no automated way of doing this is included in the program, currently). Basically you embed the mpq in SCMLoader.exe (most likely with my Mpq Embedder tool, also included with WinMPQ) and add SCMLoader.qdp to the mpq.
I think it was also possible to drag and drop mpq files onto SCMLoader.exe to use them (also any files containing an mpq as well).
http://sfsrealm.hopto.org/dwnload.html#SCMLoader
Oh, I almost forgot -- download the one marked as "beta" if you want to be able to do that with it.
I think it was also possible to drag and drop mpq files onto SCMLoader.exe to use them (also any files containing an mpq as well).
http://sfsrealm.hopto.org/dwnload.html#SCMLoader
Oh, I almost forgot -- download the one marked as "beta" if you want to be able to do that with it.
Don't point that camera at me!

