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Minerals at any cost!

Posted: Fri Jun 13, 2008 2:54 pm
by Alex333
I need CampaignEditor Help!i've been trying to make a mineral up of the "Start Locations" in the past few days and it will not work, i have the latest BroodOfWar patch and i really hoped one of you could help me. Thank you that's all.  :)

Edit: The mineral does not want to be set all up of the "StartLocation"-building, it shows a red field denying me to setup a mineral that close to the "StartLocation"-building. How can i edit for this denying red fields removement? Please tell :)

Re: Minerals at any cost!

Posted: Fri Jun 13, 2008 3:23 pm
by Revan
If I'm right there is no option to disable this in Staredit. There must be a specific distance between the resources and the start location/main building. However in the advanced editors (Scmdraft2) you can enable free placement for the resources, so they can be placed inside that distance.

Re: Minerals at any cost!

Posted: Fri Jun 13, 2008 4:45 pm
by Alex333
hmm.. I see, thanks, i will try to google the scm editor and download it. If you know i cannot do it this way, please reply. ^^

Re: Minerals at any cost!

Posted: Fri Jun 13, 2008 9:20 pm
by Whiplash!
Just fyi you may have to specify in the editor's options to allow you to place resources anywhere on the map.

Re: Minerals at any cost!

Posted: Fri Jun 13, 2008 10:52 pm
by Lavarinth
SCMDraft or X-tra Editor both allow this.

Re: Minerals at any cost!

Posted: Sat Jun 14, 2008 3:36 am
by Legion
BroodOfWar?

Re: Minerals at any cost!

Posted: Sat Jun 14, 2008 10:41 am
by Frozty
Legion wrote: BroodOfWar?
I wasn't going to say anything, lol.

Re: Minerals at any cost!

Posted: Sun Jun 15, 2008 6:56 am
by Alex333
Yes, i'am playing SC BoW, i got the scmeditor and placed both "startLocation" and my specifyed "mineral" on the ground in the normal editor, then i opened it in the SCM editor but the mineral was not able to be placed in the range of it's desire, not even with Copy N' Pasting. I will now try to go into the "option" and find mineral somehow.. If you can tell me a better guide on how to do like: Option --> Special Units --> Minerals --> Modify. etc. then please post it here, thank you.

Re: Minerals at any cost!

Posted: Sun Jun 15, 2008 7:16 am
by Revan
Options/Units/Require mineral distance, uncheck it.

Re: Minerals at any cost!

Posted: Sun Jun 15, 2008 11:40 am
by Lavarinth
Alex333 wrote: Yes, i'am playing SC BoW
It's.. Brood War.

Re: Minerals at any cost!

Posted: Sun Jun 15, 2008 11:45 am
by IskatuMesk
I think he means Band of Walruses, a new expansion recently released for Starcraft.

Re: Minerals at any cost!

Posted: Sun Jun 15, 2008 2:27 pm
by Legion
Doctor Doack wrote: I think he means Band of Walruses, a new expansion recently released for Starcraft.
RILY?! OMFG!! WHAER CAN I GET?1!! IS IT KEWL!??! LIKE NEW F*CKING UNITS!?!?! WTF!?!1

Re: Minerals at any cost!

Posted: Sun Jun 15, 2008 3:33 pm
by IskatuMesk
Yes, it adds two new races - the coveted Hybrids, and the vengeful Xel`Naga. It also adds 42 new units to the Terran, Protoss, and Zerg.

Re: Minerals at any cost!

Posted: Sun Jun 15, 2008 5:07 pm
by Falchion
Yes, it adds two new races - the coveted Hybrids, and the vengeful Xel`Naga. It also adds 42 new units to the Terran, Protoss, and Zerg.
Phew.  Though It'd add three races:  The shemales, the tax collectors and the ANUTCI (Army of Nerdness Under The Command of IskatuMesk), xD.

Re: Minerals at any cost!

Posted: Sun Jun 15, 2008 5:12 pm
by IskatuMesk
Those are unlockables.