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I don't know What I can say to the MOD"Starcraft Team Fortress".

Posted: Sun May 25, 2008 3:50 am
by EMPShockwave
Countless Errors;Computer don't have any AI;Display mistakes;Ballance problems......

Re: I don't know What I can say to the MOD"Starcraft Team Fortress".

Posted: Sun May 25, 2008 9:07 am
by Lavarinth
Are you playing the right version of StarCraft and only Terran is the only faction that works, and does have working AI to my knowledge. What display mistakes are you talking about? Balance mistakes? Countless Errors?

Re: I don't know What I can say to the MOD"Starcraft Team Fortress".

Posted: Mon May 26, 2008 4:14 am
by EMPShockwave
I use v1.15.2,higher than 1.14,does it matters?
I build Terran BA,It shows 100M to build.But whenever I click on it,it always said"Requier more oils".
I build a VF and VS,but it can't build addons.
The Supply Depot and the Barracks shares one hotkey.
That above is not all.

Re: I don't know What I can say to the MOD"Starcraft Team Fortress".

Posted: Mon May 26, 2008 7:22 am
by Mucky
EMPShockwave wrote: I use v1.15.2,higher than 1.14,does it matters?
Funny you should ask.

STF is compatible only with 1.14. Vital game files are modified every time a new SC patch is released, which renders STF's data obsolete, which is why you are having problems playing it with version 1.15.2. So that clears STF of pretty much every single complaint you have.

Re: I don't know What I can say to the MOD"Starcraft Team Fortress".

Posted: Mon May 26, 2008 10:57 am
by Lavarinth
Mucky wrote:
EMPShockwave wrote: I use v1.15.2,higher than 1.14,does it matters?
Funny you should ask.

STF is compatible only with 1.14. Vital game files are modified every time a new SC patch is released, which renders STF's data obsolete, which is why you are having problems playing it with version 1.15.2. So that clears STF of pretty much every single complaint you have.
This is exactly true. StarCraft is not a game where most mods can work with the latest version of StarCraft; most now a days are version-specific.

Re: I don't know What I can say to the MOD"Starcraft Team Fortress".

Posted: Mon May 26, 2008 2:24 pm
by IskatuMesk
"Mod" is not all capitalized.

Re: I don't know What I can say to the MOD"Starcraft Team Fortress".

Posted: Tue May 27, 2008 10:33 pm
by EMPShockwave
Thank you.
Another,"Doctor Doack" plays Heroes3?You use the image of a rust dragon.

Re: I don't know What I can say to the MOD"Starcraft Team Fortress".

Posted: Wed May 28, 2008 1:35 am
by IskatuMesk
ya

Re: I don't know What I can say to the MOD"Starcraft Team Fortress".

Posted: Mon Jun 16, 2008 12:39 am
by ShadowFlare
Also, the loader included with that version of STF had some bugs.  You can get around that by loading it with the SCModLoader program with my SCMLoader tool from my site.  If you want to make a more permanent way of loading it with that, there is a method of embedding the mod with SCMLoader (but no automated way of doing this is included in the program, currently).  Basically you embed the mpq in SCMLoader.exe (most likely with my Mpq Embedder tool, also included with WinMPQ) and add SCMLoader.qdp to the mpq.

I think it was also possible to drag and drop mpq files onto SCMLoader.exe to use them (also any files containing an mpq as well).

http://sfsrealm.hopto.org/dwnload.html#SCMLoader

Oh, I almost forgot -- download the one marked as "beta" if you want to be able to do that with it.