Tomahawk's Role
Posted: Fri Feb 29, 2008 10:10 pm
Inside SOW, we've been having some controversial talk about the Tomahawk's role in gameplay. Reason why we would like your opinion.
We would rig the Toma by giving it a base AG missile volley attack, identical to the Banshee. Additionally, we would take EMP from the SV (since no one uses it as it is now), add a base damage to it, and give it to the Toma as a 100-150 EP default researched ability vs air and ground. Obviously, this would be a late game unit and very effective vs both dark swarm attacks and Protoss in general.
And we have 2 options: either scrap the Valkyrie totally and tweak balance a bit to fill her role (story wise she's dead anyways), or keep her, and give her the so desired Afterburners to make her more usable.
So, what do you think?
We would rig the Toma by giving it a base AG missile volley attack, identical to the Banshee. Additionally, we would take EMP from the SV (since no one uses it as it is now), add a base damage to it, and give it to the Toma as a 100-150 EP default researched ability vs air and ground. Obviously, this would be a late game unit and very effective vs both dark swarm attacks and Protoss in general.
And we have 2 options: either scrap the Valkyrie totally and tweak balance a bit to fill her role (story wise she's dead anyways), or keep her, and give her the so desired Afterburners to make her more usable.
So, what do you think?