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Mod help

Posted: Sun Apr 12, 2015 12:19 pm
by Wyzmith1
I have had a little problem trying to get my mod to work. I have tried to make the drone into a cloaked hydra. So far so good, need to try some things with IceCC, but the problem is that my custom portraits don't work. I have obtained the portraits from samods.org, and named them correctly, and packaged them correctly in my Mo'PaQ. Here is how it looks.
Untitled 3.png
But when I start SC with the mod loaded, the portraits don't show up... Everything else works, but not the portraits... Help? :osnp:

Re: Mod help

Posted: Wed Apr 15, 2015 12:18 pm
by IskatuMesk
Hmm. Been a very long time since I looked at portraits. Are you sure those files are the ones being referenced by the portrait entry in data? Have you tried replacing alternate portraits? According to stardat those file names are correct, so... that's my only guess; the drone may be referencing different files (sometimes blizzard is weird like that).

Re: Mod help

Posted: Wed Apr 15, 2015 5:27 pm
by mark_009_vn
Wyzmith1 wrote:
Untitled 3.png
But when I start SC with the mod loaded, the portraits don't show up... Everything else works, but not the portraits... Help? :osnp:
Change:

portrait\ZDrone\ZDrFid00.smk

Into:

portrait\zdrone\ZDrFid00.smk

Should work...

Re: Mod help

Posted: Wed Apr 15, 2015 7:22 pm
by IskatuMesk
Are they case sensitive? I completely forget. I saw that inconsistency but I wasn't certain.

Re: Mod help

Posted: Thu Apr 16, 2015 5:42 am
by mark_009_vn
IskatuMesk wrote:Are they case sensitive? I completely forget. I saw that inconsistency but I wasn't certain.
If you place them inside Starcraft directory the game reads it without case sensitivity, if you put them inside of an MPQ then it will become case sensitive, I guest files inside MPQs are read differently.