Newbie SC mapping
Posted: Sun Dec 08, 2013 1:19 pm
Hey guys. I'm trying to make a 4v4 map for skirmish, so that you are teamed up with 3 AIs, against the other 4, and I've done that no problem. What I'm trying to get is the AI to be as aggressive as possible, and get the AIs to fight each other more than they fight me. I tested it, and the enemy AIs mostly just team up on my, while my allies don't move in for many kills. All I have for scripts are run expansion custom to make them fight.
I am using the BWAI mod stuff with the high resolution hack.
Question: Can I play online with the high res hack?
I didn't think I could, so thats why I'm trying to set up this simulated team game with the AIs. I just think that the custom AIs don't work good in use map settings, where as in a free for all with 7 of them, all 8 of us are struggling with each other to no end. They're aggressive, attack each other as well as me in force.
Not so with my UMS map. Any specific triggers that would get em vamped up?
Mind you I've only tested the map twice, and I never built a base, just used cheats and made a bunch of carriers, while I watched how the AIs would try fuck each other up. I was pretty disappointed. The AIs were randomly assigned fan made AI parameters thanks to the brood war AI mod stuff. The AIs just turtled. They barely built any units at start. It took them a good 20 minutes for shit to happen, and only the enemy AIs had built up some guys and all three of them just charged me. It took a good 30 minutes for one of my allies to finally attack an enemy base.
I'm trying to attach a replay but it says the extension rep is not allowed.
Any thoughts would be greatly appreciated on how to get "skirmish" (custom games) AIs to really fuck shit up. In normal FFA custom game, the AIs especially protoss would always have 11 + Zealots rushing yours or someone else base in no time.
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Map Details:
I am force 1. I have 3 AIs on Force 2. then 4 on force 3.
I got all 7 AIs allied properly to each other and me, the ally settings and enemy settings are up. Force 2 is allied and allied victory with player 1 (me), and enemy with force 3, and vice versa and all that shit.
I've set all 7 AIs with their race's expansion custom game AI script. The location covers starting resources.
Should I just try expansion campaign insane?
I start my matches with the Brood War AI randomizer. I think I've set that to choose non cheating AIs.
But so far the enemy AIs team up on me, while the allied AIs are not as aggressive as enemy.
I am using the BWAI mod stuff with the high resolution hack.
Question: Can I play online with the high res hack?
I didn't think I could, so thats why I'm trying to set up this simulated team game with the AIs. I just think that the custom AIs don't work good in use map settings, where as in a free for all with 7 of them, all 8 of us are struggling with each other to no end. They're aggressive, attack each other as well as me in force.
Not so with my UMS map. Any specific triggers that would get em vamped up?
Mind you I've only tested the map twice, and I never built a base, just used cheats and made a bunch of carriers, while I watched how the AIs would try fuck each other up. I was pretty disappointed. The AIs were randomly assigned fan made AI parameters thanks to the brood war AI mod stuff. The AIs just turtled. They barely built any units at start. It took them a good 20 minutes for shit to happen, and only the enemy AIs had built up some guys and all three of them just charged me. It took a good 30 minutes for one of my allies to finally attack an enemy base.
I'm trying to attach a replay but it says the extension rep is not allowed.
Any thoughts would be greatly appreciated on how to get "skirmish" (custom games) AIs to really fuck shit up. In normal FFA custom game, the AIs especially protoss would always have 11 + Zealots rushing yours or someone else base in no time.
- - - -
Map Details:
I am force 1. I have 3 AIs on Force 2. then 4 on force 3.
I got all 7 AIs allied properly to each other and me, the ally settings and enemy settings are up. Force 2 is allied and allied victory with player 1 (me), and enemy with force 3, and vice versa and all that shit.
I've set all 7 AIs with their race's expansion custom game AI script. The location covers starting resources.
Should I just try expansion campaign insane?
I start my matches with the Brood War AI randomizer. I think I've set that to choose non cheating AIs.
But so far the enemy AIs team up on me, while the allied AIs are not as aggressive as enemy.