What Games Do We Play?
Posted: Thu Jan 31, 2008 11:35 am
Have we ever truly thought about why we play the games we play?
First of all, what games do we play? Literally, list the games that you play or have played...
Then... think: why?
Is it because this game is made by a certain person? (I like to play any games developed by Will Wright... oh the possibilities.)
Is it because this game is made by a certain company? (I try to stay away from EA Games, because in comparison to Blizzard games... their customer support sucked the last time I got one of their games and overall it felt short and rigid. They should just stick to sports...)
Is it because this game has the HS graphics and eye candy? (HS Graphics: Holy shit! Look at the detail in the graphics! Let's blow some shit up!)
Is it because this game has nice atmosphere and music or other wowing elements to it? (The music! Oh, the music! If only you could hear it now! Christophe Heral... Jeff van Dyk... The Soule Brothers... Kevin Manthei (SC Ghost)...)
Is it because we have characters we'd love to control? (Sounds like some S&M there... Kerrigan and her whip attack with tight black leather and her oddly colored polka dot bra.)
Is it work and honor? (Got to get up to level 70! I'll show that f 'kn n00bie... tryin' to killz me. Look at me!)
Is it zen? ( . . . )
Is it discipline? (Must... win...)
Is it a workout? (Boom Boom Dollar, Aye aye aye you're my little butterfly... ... or Wii Sports?)
Is it to learn? (Blue button = good, red button = bad)
Is it an escape? (On an island... paradise.)
Or could it be some time with your partner? (Ahh... love.)
What is "fun"? Does fun always come with games? Do games always come with fun? Are there instances where... even if we aren't having "fun" with the game... we're still playing it just because... something up above? What games do we play? Or are games playing us?
I brought this up because I also just read an interview of Will Wright yet again... love that guy because he actually talks to people not just to promote his new games but to talk on the theory of games in general and always gives nice tidbits of everything game. In that interview he elaborated on inspirations for Simcity from architects (notably Christopher Alexander) and he made connections from buildings and how they work to games and why we work to play these games. They're simulations. Simcity. Sims. Spore. SSSSSSS.
You can find the interview here: http://www.iconeye.com/articles/20080122
Now how about this: How diverse are your games? Do they all have something in common?
This is me:
In the past... I've played games such as:
SNES Double Dragon
PC Simcity, 2000, 3000, 4
PC Starcraft EXP+
PC Sims, 2
PC Rollercoaster Tycoon, 2, 3 EXP++
PC Max Payne, 2
PC Battlefield 1942
PS1 Metal Gear Solid, MGS Virtual Missions
DC Crazy Taxi
PS2 Katamari Damacy
PS2 Medal of Honor: Allied Assault
WII Wii Sports
I've played tons more but those are most of my most memorable games off the top of my head.
SNES Double Dragon - When was this?! 1994 or so? I just remember playing this game with my brother... it was fun and that's part of how we bonded. He made me eat a whole slice of ginger (and this was when I was around 4yrs old, so that was a big feat) so that I could play with him.
PC Simcity, 2k,3k,4, Sims,2,RollercoasterTycoon - All these games I loved dearly because they were just... very free. You were GOD! You were powerful. You were mayor! You were corrupted. You were angry. You were happy.You were creative. You were destructive. You were forgiving. You were curious. You were caring. You learned. Ambition grew and soon, cities sprouted and soon you gained those superbuildings in Simcity 2000 and you knew that was the beginning of the end... and yet, there was still no end.
PC Starcraft, EXP+ The royal RTS of my childhood to my adolescent ages... and the beginnings of being exposed to the gaming community and how volatile they were... young teens. Testorone high battles. But oh so much fun... and such a diverse UMS gameplay. The campaign and the voice acting really got me into the story too.
PS1&PS2 MGS, MGS VM, MoH:AA
PC BF: 1942, Max Payne, 2 To this day, I'm not big on FPS or (T)PS in the instance of Max Payne but at the time I loved the rush you felt hiding from people and the storm before the calm of shooting someone... or storm after the storm from getting known of your own position by others. MGS was really nice to go through the story and play as a ninja with good melee and sharpshooting skills basically... trying to avoid any detection instead of storming you way through like MoH: AA or BF1942. But each and every one gave me a different rush. Max Payne 1 and 2 were a lot more intimate where you got to really know the man and behind the veil of the American Dream... many different rushes. I choose to not play FPS nowadays simply because I don't have the money now and the market is very saturated with them... I'm afraid I'll figure out that they all feel the same.
WII Wii Sports A nice refreshing UI... feels more free but yet the game itself still feels constricted and limited. I played a bit of this with my sister and she kept complaining to me that I never really moved. I beat her anyways :-D... It's nice to also free up your body to act as if you truly were holding a tennis racquet or golf club... exaggerate the hell out of yourself and make yourself animated without the restrictions of an XBox or Playstation controller.
DC Crazy Taxi
PS2 Katamari Damacy Whoever slammed together a Racing Game and a Taxi Service Game was super genius. The comments from your customers are hilarious and your car is the bombdiggity! Brake with style in front of your customer's destination and send your car flying 20 feet into the air... Katamari Damacy is just crazy. Period.
How about you and your games?
What's in your CD Wallet?
Do you know anybody who plays games with reasons different than your own?
First of all, what games do we play? Literally, list the games that you play or have played...
Then... think: why?
Is it because this game is made by a certain person? (I like to play any games developed by Will Wright... oh the possibilities.)
Is it because this game is made by a certain company? (I try to stay away from EA Games, because in comparison to Blizzard games... their customer support sucked the last time I got one of their games and overall it felt short and rigid. They should just stick to sports...)
Is it because this game has the HS graphics and eye candy? (HS Graphics: Holy shit! Look at the detail in the graphics! Let's blow some shit up!)
Is it because this game has nice atmosphere and music or other wowing elements to it? (The music! Oh, the music! If only you could hear it now! Christophe Heral... Jeff van Dyk... The Soule Brothers... Kevin Manthei (SC Ghost)...)
Is it because we have characters we'd love to control? (Sounds like some S&M there... Kerrigan and her whip attack with tight black leather and her oddly colored polka dot bra.)
Is it work and honor? (Got to get up to level 70! I'll show that f 'kn n00bie... tryin' to killz me. Look at me!)
Is it zen? ( . . . )
Is it discipline? (Must... win...)
Is it a workout? (Boom Boom Dollar, Aye aye aye you're my little butterfly... ... or Wii Sports?)
Is it to learn? (Blue button = good, red button = bad)
Is it an escape? (On an island... paradise.)
Or could it be some time with your partner? (Ahh... love.)
What is "fun"? Does fun always come with games? Do games always come with fun? Are there instances where... even if we aren't having "fun" with the game... we're still playing it just because... something up above? What games do we play? Or are games playing us?
I brought this up because I also just read an interview of Will Wright yet again... love that guy because he actually talks to people not just to promote his new games but to talk on the theory of games in general and always gives nice tidbits of everything game. In that interview he elaborated on inspirations for Simcity from architects (notably Christopher Alexander) and he made connections from buildings and how they work to games and why we work to play these games. They're simulations. Simcity. Sims. Spore. SSSSSSS.
You can find the interview here: http://www.iconeye.com/articles/20080122
Now how about this: How diverse are your games? Do they all have something in common?
This is me:
In the past... I've played games such as:
SNES Double Dragon
PC Simcity, 2000, 3000, 4
PC Starcraft EXP+
PC Sims, 2
PC Rollercoaster Tycoon, 2, 3 EXP++
PC Max Payne, 2
PC Battlefield 1942
PS1 Metal Gear Solid, MGS Virtual Missions
DC Crazy Taxi
PS2 Katamari Damacy
PS2 Medal of Honor: Allied Assault
WII Wii Sports
I've played tons more but those are most of my most memorable games off the top of my head.
SNES Double Dragon - When was this?! 1994 or so? I just remember playing this game with my brother... it was fun and that's part of how we bonded. He made me eat a whole slice of ginger (and this was when I was around 4yrs old, so that was a big feat) so that I could play with him.
PC Simcity, 2k,3k,4, Sims,2,RollercoasterTycoon - All these games I loved dearly because they were just... very free. You were GOD! You were powerful. You were mayor! You were corrupted. You were angry. You were happy.You were creative. You were destructive. You were forgiving. You were curious. You were caring. You learned. Ambition grew and soon, cities sprouted and soon you gained those superbuildings in Simcity 2000 and you knew that was the beginning of the end... and yet, there was still no end.
PC Starcraft, EXP+ The royal RTS of my childhood to my adolescent ages... and the beginnings of being exposed to the gaming community and how volatile they were... young teens. Testorone high battles. But oh so much fun... and such a diverse UMS gameplay. The campaign and the voice acting really got me into the story too.
PS1&PS2 MGS, MGS VM, MoH:AA
PC BF: 1942, Max Payne, 2 To this day, I'm not big on FPS or (T)PS in the instance of Max Payne but at the time I loved the rush you felt hiding from people and the storm before the calm of shooting someone... or storm after the storm from getting known of your own position by others. MGS was really nice to go through the story and play as a ninja with good melee and sharpshooting skills basically... trying to avoid any detection instead of storming you way through like MoH: AA or BF1942. But each and every one gave me a different rush. Max Payne 1 and 2 were a lot more intimate where you got to really know the man and behind the veil of the American Dream... many different rushes. I choose to not play FPS nowadays simply because I don't have the money now and the market is very saturated with them... I'm afraid I'll figure out that they all feel the same.
WII Wii Sports A nice refreshing UI... feels more free but yet the game itself still feels constricted and limited. I played a bit of this with my sister and she kept complaining to me that I never really moved. I beat her anyways :-D... It's nice to also free up your body to act as if you truly were holding a tennis racquet or golf club... exaggerate the hell out of yourself and make yourself animated without the restrictions of an XBox or Playstation controller.
DC Crazy Taxi
PS2 Katamari Damacy Whoever slammed together a Racing Game and a Taxi Service Game was super genius. The comments from your customers are hilarious and your car is the bombdiggity! Brake with style in front of your customer's destination and send your car flying 20 feet into the air... Katamari Damacy is just crazy. Period.
How about you and your games?
What's in your CD Wallet?
Do you know anybody who plays games with reasons different than your own?