Sprite and Hallucination Help
Posted: Mon Aug 08, 2011 8:11 pm
After finding this website I was thoroughly intrigued by all the magical things you can do within a Starcraft map and so I went and got myself a SCMDraft 2 and now I can cough up a pretty decent map, but I still want to know about half of the other stuff that came with the SCMDraft that I've never used before. One of those things is the sprite button. I've seen maps with units that have that have strange colours in their wire frame, like purple and blue and grey and sometimes even a piece missing. I opened that map and found out that the unit I was looking at wasn't a unit at all, but some weird door sprite that somehow became a unit. How on earth did that happen? Also I found a sprite that was a unit's dying blood splatter that somehow was placed in the map. I opened the IScript tester and typed in the sprite number and found the same blood splatter, but how did the maker place that as a sprite when it isn't in the sprite list? It isn't as vital to know this as it's just for effect but I'd like to know anyways, just for peace of mind.
Hallucinations: what exactly are they?
I'm currently attempting to make a map that involves hallucinations being killed and replaced with normal units of the same type. I did some tests (more like screwed around) and I've found that hallucinations can have locations centered on them as a normal unit would, I think, but cannot be removed or killed by any normal trigger unless there is a real unit within the same location standing off to the left of the hallucination to die after it does. Ultimately, is it possible. I just need to know that first and I'll do whatever it takes to make it possible.
Thank you for reading.
Hallucinations: what exactly are they?
I'm currently attempting to make a map that involves hallucinations being killed and replaced with normal units of the same type. I did some tests (more like screwed around) and I've found that hallucinations can have locations centered on them as a normal unit would, I think, but cannot be removed or killed by any normal trigger unless there is a real unit within the same location standing off to the left of the hallucination to die after it does. Ultimately, is it possible. I just need to know that first and I'll do whatever it takes to make it possible.
Thank you for reading.