Iscripting question?
Posted: Sat Dec 08, 2007 11:31 pm
Okay, for the mod I'm making, I wanted the Terran buildings to be able to turn while airborne, not just face one direction and possibly make one able to attack. The person who did the iscripting for my mod disappeared and even if he didn't, he refused to try this idea because of certain problems. I decided that if I wanted my idea to work, I'd have to do it myself.
Now the problem is, while I think I've figured out how to make it able to turn while airborne. I remember a bug that my iscripter told me about with a similar unit made before in a different mod. You may remember the old Colossus mod. He told me that there were bugs that would set off it the unit hadn't been facing a certain direction when it went into its building mode.
What I had in mind was that using iscripting, I could make the unit automatically face that specific direction before it lands as to avoid the bug he described.
1) How do I order units to turn and face a specific direction? I only know how to make them turn from their current position.
2) What direction do I need to make a building face?
Also, any other suggestions/warnings (about potential bugs) that could help get this idea off the ground would be nice.
Now the problem is, while I think I've figured out how to make it able to turn while airborne. I remember a bug that my iscripter told me about with a similar unit made before in a different mod. You may remember the old Colossus mod. He told me that there were bugs that would set off it the unit hadn't been facing a certain direction when it went into its building mode.
What I had in mind was that using iscripting, I could make the unit automatically face that specific direction before it lands as to avoid the bug he described.
So, my two questions are these:delta1games2005 wrote:It is indeed impossible. There was a mod, an ancient one, which brought a ship-building known as Colossus (DON"T CONFUSE IT WITH THE SC2 PROTOSS UNIT!!!), however, everywhere you clicked, the ship turned on it's production mode, and the exits were blocked if not put on the right direction, and the makers never fixed that bug. No, I think it's better we leave the buildings in one direction. But, heh, that's me.
1) How do I order units to turn and face a specific direction? I only know how to make them turn from their current position.
2) What direction do I need to make a building face?
Also, any other suggestions/warnings (about potential bugs) that could help get this idea off the ground would be nice.