HUGE LOTC MILESTONE 10-31-10
Posted: Sat Oct 30, 2010 11:17 pm
So it's 1:11am Central Time on 10/31/10 here in Texas and at long last, a MAJOR milestone has been hit.
Voice acting.
As of this time...
ALL VOICE ACTING HAS BEEN COMPLETED FOR LOTC
All voices for episodes 1, 2 and 3 have been recorded. A total of 46 actors participated in the project and to them I extend my most heartfelt gratitude. While I still have post-production editing to do on a lot of these sounds, having them all finally 'in the can' is a huge leap forward for the campaign.
Here's some stats:
Over 13 hours of dialogue spanning all 3 episodes
The actors breathed life into a total of 302 characters (including major characters to bit characters with just 1 line)
The actors also breathed life into a total of 21 new units (6 for Episode 1; 15 for Episodes 2 and 3)
More than 6,000 individual recordings
It's been a wild ride and I am happy to say, it's a major chapter closed in the campaign's production. The next major milestone will be graphics completion and import into the game engine and post-production on the remaining voices.
After that? Just terraining and triggering the maps (which will by far be the easiest and fastest part of the entire gig).
Thanks guys for watching and waiting; I PROMISE you your wait will be well worth it.
-Oracle
Voice acting.
As of this time...
ALL VOICE ACTING HAS BEEN COMPLETED FOR LOTC
All voices for episodes 1, 2 and 3 have been recorded. A total of 46 actors participated in the project and to them I extend my most heartfelt gratitude. While I still have post-production editing to do on a lot of these sounds, having them all finally 'in the can' is a huge leap forward for the campaign.
Here's some stats:
Over 13 hours of dialogue spanning all 3 episodes
The actors breathed life into a total of 302 characters (including major characters to bit characters with just 1 line)
The actors also breathed life into a total of 21 new units (6 for Episode 1; 15 for Episodes 2 and 3)
More than 6,000 individual recordings
It's been a wild ride and I am happy to say, it's a major chapter closed in the campaign's production. The next major milestone will be graphics completion and import into the game engine and post-production on the remaining voices.
After that? Just terraining and triggering the maps (which will by far be the easiest and fastest part of the entire gig).
Thanks guys for watching and waiting; I PROMISE you your wait will be well worth it.
-Oracle