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In The Admiral's Service: Ultimate Showdown
Posted: Fri Jul 20, 2007 9:08 pm
by IskatuMesk
ITASUS has officially started moving forward. Today, we take a look at the WIP remake of the Spirestorm, created by "Danimoth". The model is in early stages, but has progressed rapidly.
The Spirestorm is an Undead supership. Superships are the second largest classification of warships in MFTG. The Spirestorm, in Starcraft 2, will take up most of the screen. Its primary attack is close-range Dread Bolt, and it has a random change to trigger a Rogue Shard for immense bonus damage.
Spirestorm in ITAS -
New model WIP renders -
In Starcaft 2, Undead units will have a shimmering black skin and produce a light-distorting crimson-black glow.
Re: In The Admiral's Service: Ultimate Showdown
Posted: Sat Jul 21, 2007 10:23 am
by IskatuMesk
you dirty crackers stop spamming my shit or I'll tear your virginity from you with a steel pole coated in iron shavings.
http://img235.imageshack.us/img235/3797 ... mv1fy2.jpg
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http://img235.imageshack.us/img235/3797 ... mv1fy2.jpg[/imgwh]
CC needs to stop resizing shit
Re: In The Admiral's Service: Ultimate Showdown
Posted: Sat Jul 21, 2007 8:17 pm
by Fatburger666
Lavarinth wrote:
Fatburger666 wrote:
............
You asked. I answered.
Smartass remarks are so unnecessary.

Re: In The Admiral's Service: Ultimate Showdown
Posted: Sat Jul 21, 2007 9:35 pm
by IskatuMesk
Your posting here is unnecessary.
Re: In The Admiral's Service: Ultimate Showdown
Posted: Sat Jul 21, 2007 11:46 pm
by WB
this thread needs some cleanup
Re: In The Admiral's Service: Ultimate Showdown
Posted: Sun Jul 22, 2007 1:42 am
by Lavarinth
Cleaned.
Re: In The Admiral's Service: Ultimate Showdown
Posted: Sun Jul 22, 2007 3:41 am
by Maglok
I see mention of the word Starcraft 2, so this is a SC2 project? I admit your model looks neat.
Re: In The Admiral's Service: Ultimate Showdown
Posted: Sun Jul 22, 2007 9:36 am
by Whiplash!
Looking good, but models need more texture detail. They are looking really cool already though, its just 1 seamless texture over the whole model however.
Re: In The Admiral's Service: Ultimate Showdown
Posted: Sun Jul 22, 2007 1:27 pm
by IskatuMesk
That's pretty much what it's supposed to be, but it's going to look completely different in SC2 when I get a texture artist to make the Undead textures and then use shaders and particles and such on it.
Maglok > Yup, this is for sc2.
edit -
Here is a very early test on some newer Undead voice editing suites.
www.staff.samods.org/iskatumesk/Undeadrollv1.mp3
This is several editing suite tests in preparation for my SC2 modding endeavors.
In order of presentation, they are Undead Editing Variants 6.1, 6.2, 7, 5.2, and 8.
6.1 is an attempt that really didn't get too far at recreating the UF Xy`Kranashian worker voice. It might actually be impossible for me to make it again.
6.2 is a heavier editing on the same voice style that somehow managed to produce some artifacts. I could probably fix them.
7 Is an extremely heavy flange and an experiment with reverb.
5.2 is the classic Undead voice in its classic environment.
8 is an attempt at recreating the UD Elite voice from ITAS.
Some more refined voices.
www.staff.samods.org/iskatumesk/Undeadv00502test.mp3
www.upload.campaigncreations.org/Kharaaktest.mp3
www.doack.campaigncreations.org/voices/arktestfull.mp3
http://www.doack.campaigncreations.org/ ... esfull.mp3
Re: In The Admiral's Service: Ultimate Showdown
Posted: Mon Jul 23, 2007 12:56 am
by IskatuMesk
Today we show you the Blood Gorge, one of the Undead's primary Destroyers. When units die close to the Blood Gorge, it will gain armor density and attack damage up to 10 stacks, doubling both attributes. Capable of engaging at medium-range with Blood Bolts, the Blood Gorge is a fearsome opponent built to destroy frigates and corvettes, and is capable of holding its own against other Destroyers.
http://img412.imageshack.us/img412/5746 ... ev1bg2.jpg
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http://img412.imageshack.us/img412/5746 ... ev1bg2.jpg[/imgwh]
Re: In The Admiral's Service: Ultimate Showdown
Posted: Mon Jul 23, 2007 1:00 am
by Maglok
That looks so much like that other vessel it will be damn hard to see the difference while playing.
Re: In The Admiral's Service: Ultimate Showdown
Posted: Mon Jul 23, 2007 1:04 am
by WB
Really? I think that scale and texture will be more than enough to tell them apart.
Re: In The Admiral's Service: Ultimate Showdown
Posted: Mon Jul 23, 2007 1:37 am
by IskatuMesk
Maglok wrote:
That looks so much like that other vessel it will be damn hard to see the difference while playing.
That's like saying a carrier looks similar to the Scout. The Blood Gorge won't even be 1/4 the size of the Spirestorm ingame, and the two are completely different in shape and prose.
You can tell me if they look the same in these shots.

Re: In The Admiral's Service: Ultimate Showdown
Posted: Wed Jul 25, 2007 11:48 pm
by IskatuMesk
The Avatar is the Undead's heavy artillery. It attacks by charging up a Phase Transfer cannon, capable of destroying multiple targets in a cluster from long-range. The Avatar is a supership.
http://img209.imageshack.us/img209/7245/avatarv1ym3.jpg
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http://img209.imageshack.us/img209/7245/avatarv1ym3.jpg[/imgwh]
Re: In The Admiral's Service: Ultimate Showdown
Posted: Thu Jul 26, 2007 3:16 am
by Fatburger666
Those are sick models.