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Congratulations to Whiplash!
Posted: Wed Aug 11, 2010 1:53 am
by AA7Dragoon
For ranking 148 out of StarCraft 2's top 250 players! Our resident Campaign Creations champion is going far!
Re: Congratulations to Whiplash!
Posted: Wed Aug 11, 2010 2:08 am
by Dread
Nice, he deserves it.
Re: Congratulations to Whiplash!
Posted: Wed Aug 11, 2010 2:11 am
by IskatuMesk
Don't you mean America's?
Because that's probably what you mean.
/e
Here, this lists everything. David Kim (or someone impersonating him, you'll never know with this pos system) is raping everyone.
http://www.sc2ranks.com./ranks/all/all/1/all/points/0
Re: Congratulations to Whiplash!
Posted: Wed Aug 11, 2010 10:40 am
by Lavarinth
It's Whiplash's fulltime job. Unfortunately due to this being his only job, he is now eating ramen for dinner and survives by splitting one cup into a two day course.
Re: Congratulations to Whiplash!
Posted: Wed Aug 11, 2010 2:31 pm
by IskatuMesk
Oh, okay, apparently that isn't David Kim at all. Oh well.
Re: Congratulations to Whiplash!
Posted: Thu Aug 12, 2010 6:23 pm
by Whiplash!
I beat david kim and dayvie!
Thanks guys, I was just randoming in ladder so far but I've decided to stick to toss for now. I know there are some other decent players like mucky, where is your skill level in sc2? Try to get me sponsored now so I can fly all over and play in MLG tournaments!
Re: Congratulations to Whiplash!
Posted: Thu Aug 12, 2010 6:51 pm
by Lavarinth
Make a campaign, damn it!
Re: Congratulations to Whiplash!
Posted: Thu Aug 12, 2010 7:23 pm
by IskatuMesk
Poor Mucky isn't what he used to be.

But I'm sure if he wanted to he could get back up there.
Me, I've stopped playing. Otherwise I would probably get into Diamond fairly easily I imagine. Definitely not the top 200 though, not with my horrific disabilities screwing my multitasking and macro.
Make a campaign, damn it!
screw that, get into SK and lay a bunch of cheap transvestites!
Re: Congratulations to Whiplash!
Posted: Fri Aug 13, 2010 7:20 pm
by Mucky
IskatuMesk wrote:Poor Mucky isn't what he used to be.

But I'm sure if he wanted to he could get back up there.
Can't be bothered. SC2 Zerg is fucking boring.
Re: Congratulations to Whiplash!
Posted: Fri Aug 13, 2010 7:55 pm
by IskatuMesk
Amen.
Re: Congratulations to Whiplash!
Posted: Fri Aug 13, 2010 9:13 pm
by Ricky_Honejasi
Personally, I dislike SC2 Zerg for competitive gameplay as it's too easy to forget to spawn larva due to battles, general macro and so on which you can't recover like Terran and Protoss do naturally in similar cases.
Often I find myself making a second hatchery exactly next to my main hatchery/lair/hive just so I can use my Queen's extra energy that I didn't spend on Spawn Larva.
Re: Congratulations to Whiplash!
Posted: Sat Aug 14, 2010 9:21 am
by Lavarinth
Ricky_Honejasi wrote:Personally, I dislike SC2 Zerg for competitive gameplay as it's too easy to forget to spawn larva due to battles, general macro and so on which you can't recover like Terran and Protoss do naturally in similar cases.
Often I find myself making a second hatchery exactly next to my main hatchery/lair/hive just so I can use my Queen's extra energy that I didn't spend on Spawn Larva.
What? Just like Protoss can forget Chrono or Terran can forget Mules? That's not a good argument, Ricky.
Re: Congratulations to Whiplash!
Posted: Sat Aug 14, 2010 9:29 am
by IskatuMesk
Uh... larva injection doesn't really bother me, it's the stale unit composition and removal of all the amazing units like the Lurker and Defiler. I mean, Mustaches are cool and all, but they're the only new thing Zerg have.
Re: Congratulations to Whiplash!
Posted: Sat Aug 14, 2010 9:42 am
by Xenon
Not to mention that Blizzard hacked out a UI feature (clicking on unit icons on the bottom panel) because players had the audacity to use it effectively for the mindless Spawn Larva mechanic.
Re: Congratulations to Whiplash!
Posted: Sat Aug 14, 2010 12:21 pm
by Mr.
Although I've found that you can still use the minimap for spawn larva. Just hotkey your queens, and cast spawn larva where your hatcheries are on the minimap, and you're good to go.
Also, Lav, I think the point Ricky was trying to make is that with MULEs, if you end up with 200 energy on your Orbital Command, you can call down four MULEs. Or you can chrono boost four buildings as protoss. But with Queens, you can't spam spawn larva to make up for it, unless you have an extra hatchery right next to your queen.