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Editor: First Impressions
Posted: Wed Jul 07, 2010 5:38 pm
by Falchion
Before:
After:
First comment: MOAR BUTTONS!!!
Wait, just that? Awww

Re: Editor: First Impressions
Posted: Wed Jul 07, 2010 6:09 pm
by IskatuMesk
Bigger, puffier buttons for all of the poor kids who can't see anything on their 8" laptops.
Re: Editor: First Impressions
Posted: Wed Jul 07, 2010 6:25 pm
by Lavarinth
I hate big buttons.
Re: Editor: First Impressions
Posted: Wed Jul 07, 2010 6:30 pm
by Thalraxal
But they're so friendly looking!
Re: Editor: First Impressions
Posted: Wed Jul 07, 2010 10:14 pm
by Mr.
[imgwh 640x450]
http://img.photobucket.com/albums/v233/ ... _12_05.jpg[/imgwh]
SOCCER BALL ATTACK
EDIT: Things are broken. Not just the fact that all of my projectiles became soccer balls. That green box in the corner used to be an image, like the one next to it, along with several others. But all of that was fairly easily fixed. All of my triggers seem to be in good working order. But my stuff in the data editor got screwed up. Most notably the mover effects I made for an attack, I made two, one for left and one for right. Yet somehow, when I opened up the data editor, there was only ONE custom mover, and it had the same name as the ones I made, minus the left/right. And all of the information was default. So great. I'm going to have to make that again. Other than that, things aren't so bad.
I had a custom ability using the Hunter Seeker missile, and now the animation for when it falls to the ground isn't attached to it anymore, I'll have to go and find where that went to.