GEC Primary Video Documentary
Posted: Sun Jun 06, 2010 9:00 pm
I have begun production of a series of videos that will explain my mod/campaign/game design process down to the letter, as introduced in the Podcast. Due to the extremely lengthy time in which the podcast has taken to gain any motion I have decided to undertake this project as a means to express my thoughts in a more controlled environment, although it will take far longer to produce as a result as opposed to if the Podcast was still being hosted.
I already rewrote a large portion of my massive Meskian Zen of Modding article but due to CC's forum limitations I have not posted it here, only on TL.
Now is your opportunity to ask any questions or suggest any subjects you'd like me to answer or cover in the video documentary.
I expect production life to be long, as I'll have to learn After Effects, 3ds max, and produce an abundant quantity of CGI and camcorder recordings in addition to vocally narrating everything. But, if I manage to complete it, it will be more than worth it and amongst the most grandest of all things I have ever done.
This will not be an easy project but it's an easy way to break into several challenging subjects I've long desired to attempt, such as animation and advanced video editing.
I already rewrote a large portion of my massive Meskian Zen of Modding article but due to CC's forum limitations I have not posted it here, only on TL.
Now is your opportunity to ask any questions or suggest any subjects you'd like me to answer or cover in the video documentary.
I expect production life to be long, as I'll have to learn After Effects, 3ds max, and produce an abundant quantity of CGI and camcorder recordings in addition to vocally narrating everything. But, if I manage to complete it, it will be more than worth it and amongst the most grandest of all things I have ever done.
This will not be an easy project but it's an easy way to break into several challenging subjects I've long desired to attempt, such as animation and advanced video editing.