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Make a mod patch permanent

Posted: Fri May 14, 2010 8:20 pm
by chopstic
I'm wondering if theres a way to take a patch and make it a permanent mod to the game, so if i was to browse to my starcraft folder and then open up "starcraft.exe" the mods would still work. 

Re: Make a mod patch permanent

Posted: Fri May 14, 2010 9:39 pm
by poiuy_qwert
If you don't have any button changes (grafting) then just make a backup of patch_rt.mpq and then add your modded files to it. Afaik you can't do what you want with button changes.

Re: Make a mod patch permanent

Posted: Sat May 15, 2010 12:19 am
by chopstic
What if i used firegraft to change some buttons?  Is there a way to make that permanent and not have to open it as a patch that subsequently open "starcraft.exe".

Re: Make a mod patch permanent

Posted: Sat May 15, 2010 6:19 am
by New-/Hydrolisk
I will rephrase poiuy_qwert's post:
No.

:D

Re: Make a mod patch permanent

Posted: Sat May 15, 2010 9:14 am
by Lavarinth
chopstic wrote: What if i used firegraft to change some buttons?  Is there a way to make that permanent and not have to open it as a patch that subsequently open "starcraft.exe".
Is there any reason you are attempting to do this?

Re: Make a mod patch permanent

Posted: Sat May 15, 2010 10:00 am
by poiuy_qwert
For things like ChaosLauncher or the Resolution Expander which specifically target starcraft.exe
A bit more info can be found in this topic (which chopstic has actually replied to :P)