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Arsenal III help

Posted: Wed Jun 27, 2007 10:58 am
by col.dragoon
Okay, so I know I'm probably going to sound stupid but the program didn't come with a readme or anything so can anyone tell me how to use thte units and stuff you make in the game.

Re: Arsenal III help

Posted: Wed Jun 27, 2007 11:17 am
by IskatuMesk
Use datedit instead of arsenal 3. All of the fields should be fairly self-explanatory. Use export to mpq option to put the files into your custom mpq.

Re: Arsenal III help

Posted: Wed Jun 27, 2007 4:45 pm
by Taeradun
use DATEdit cos it actually works properly, then export to MPQ and run StarCraft using the custom MPQ using MPQDraft

Encrypted Maps

Posted: Wed Jun 27, 2007 11:40 pm
by col.dragoon
Okay, Thanks for the help with that, but now I got another question. Does anyone know what you need to open those maps where when you try to edit them it says it can't? (sorry, I know I probably make no sense and sound very convoluted)

Re: Arsenal III help

Posted: Thu Jun 28, 2007 10:08 am
by Whiplash!
Are you talking about .chk files? Just rename those to .scx or .scm and they will work, or use SCM editor 2 to open them. The other error you get is when a map is protected, I am unsure how to open those.

Re: Arsenal III help

Posted: Thu Jun 28, 2007 11:32 am
by chris
Ummm I have a question. when you save using datedit does the file come out as a mpq or do i have to use the mpq compiler?

Re: Arsenal III help

Posted: Thu Jun 28, 2007 11:51 am
by col.dragoon
1. DATEdit saves files as a .dat you need to use WinMPQ to change them

2. I have a problem, I saved the file, converted it to a .mpq, made it self-executing, and tried to run it but nothing was changed.

Re: Arsenal III help

Posted: Thu Jun 28, 2007 12:35 pm
by Whiplash!
Make sure inside the mpq the filename path is right. For all .dat files you need the prefix arr\ for example. Open the mpq in winmpq and make sure everything is right in there.

Re: Arsenal III help

Posted: Fri Jun 29, 2007 2:07 am
by chris
col.dragoon wrote: 1. DATEdit saves files as a .dat you need to use WinMPQ to change them
thank you! :) I think I'll make some alterations to my mod folder now...

edit: on the options of DATedit it says single-file mpq export and multi-file mpy export. I noticed it produces an mpq but I can't understand which DAT files it is using to do this ???

Re: Arsenal III help

Posted: Fri Jun 29, 2007 8:04 pm
by Whiplash!
It uses all of them, usually your only using 1 to 2, maybe 3 max .dat files at a time. I find it easier to save them individually and import them all at once from a folder.

Re: Arsenal III help

Posted: Sat Jun 30, 2007 6:02 am
by chris
Mantidz wrote: I find it easier to save them individually and import them all at once from a folder.
Agreed. Thats what I am doing.