Page 1 of 1
Strange mod I came up with....
Posted: Thu Feb 25, 2010 6:28 pm
by K_A
I'm pretty much new at the modding thing although Ive had some experience with staredit.
I changed the Graphic of a broodling to a hydralisk and gave it the attack property of spawn broodlings.
Now as my undead army marches across the field to victory,
Everything they get in range turns into a new zombie to add to my army.
Then i made all the other zerg units have identical properties except for the overlord and drone(needed for building)
But for some reason when I put the computer player as zerg they crash after about 5 seconds >.<
If anyone has any ideas on how to fix it or make it better please help?
Re: Strange mod I came up with....
Posted: Sat Feb 27, 2010 7:43 am
by Legion
K_A wrote:
I'm pretty much new at the modding thing although Ive had some experience with staredit.
I changed the Graphic of a broodling to a hydralisk and gave it the attack property of spawn broodlings.
Now as my undead army marches across the field to victory,
Everything they get in range turns into a new zombie to add to my army.
Then i made all the other zerg units have identical properties except for the overlord and drone(needed for building)
But for some reason when I put the computer player as zerg they crash after about 5 seconds >.<
If anyone has any ideas on how to fix it or make it better please help?
So when YOU're playing as zerg it works fine, and when the computer's a zerg it crashes?
I know next to nothing about these technical things, but did you as a zerg player just run across the map with your new units or did you actually try to build & expand a base? Maybe it has nothing to do with it, but I think the computer sort of premeditates building & attacking and when it finds out certain units can't execute the AI's directives, it crashes the game as soon as it discovers the flaw.
I dunno.
Crashing to me means something's fucked up. And I tend to leave it at that.

Re: Strange mod I came up with....
Posted: Sat Feb 27, 2010 9:24 am
by Lavarinth
It'll probably have something to do with the AI script.
Re: Strange mod I came up with....
Posted: Sun Feb 28, 2010 10:20 am
by bajadulce
Could be a number of things ranging from AI actions in your .dat files, to even iscript issues. As with anything involving trouble shooting, keep narrowing down the problem by isolating issues. Build a custom AI script that builds only one type of unit and then one by one check off those units that are working until you find the culprit. Troubleshooting is always about isolating the variables.
Re: Strange mod I came up with....
Posted: Tue Mar 02, 2010 6:04 pm
by K_A
Thanks for the help!
It no longer crashes.
ALSO
I'm trying to come up with unique ideas for how the human aspect will work.
Should it be more of a multiplayer with a hero for each player, or
Building a base and defending it. ( Any ideas on how the humans will build and units.)
If you have any ideas go ahead and post.
p.s.(Keep in mind that i have next to no modding experience so I can't make fancy graphics ect.)