[Graphic] Projectile Editing
Posted: Fri Oct 23, 2009 7:51 am
Hi, I'm new around here and with modding. (just something to let you know I'm incredibly dum
)
Anyway, I'm making my first mod, nothing fancy, just gonna edit the Screens and also the um.... glue? (the campaign guys that float, ya know?) The music (TechnoEjay) and some of the graphics.
Anyway I was editing the DragBall (guess!) and made it an awesome red/pink. I used photoshop7 and after about 4 hours I figured out how to actually save the thing. So I did all the things and added it to my mod, YAY! But I ran into a problem, I have looked around and haven\t seen it really. My projectiles were a diff color(No big that looked cooler anyway) and I know about the (265?) color limit but have failed to find a list of coding, well my dam "bullets" have their own lil grey backrounds when fired..... WTF!? Could someone point me to something I could use so I don't get this problem or jus help me out... please, thanks
I)eath_Wing

Anyway, I'm making my first mod, nothing fancy, just gonna edit the Screens and also the um.... glue? (the campaign guys that float, ya know?) The music (TechnoEjay) and some of the graphics.
Anyway I was editing the DragBall (guess!) and made it an awesome red/pink. I used photoshop7 and after about 4 hours I figured out how to actually save the thing. So I did all the things and added it to my mod, YAY! But I ran into a problem, I have looked around and haven\t seen it really. My projectiles were a diff color(No big that looked cooler anyway) and I know about the (265?) color limit but have failed to find a list of coding, well my dam "bullets" have their own lil grey backrounds when fired..... WTF!? Could someone point me to something I could use so I don't get this problem or jus help me out... please, thanks
I)eath_Wing