Saint_Kerrigan's 3-For-All Mafia (Defunct)
Posted: Sat Apr 04, 2009 8:50 pm
Sign-Ups: Defunct.
SIGNED UP
DrumsofWar
Ricky
ShadowFlare
Lavarinth
FlyingHat
AA7Dragoon
Four to go!
INTRODUCTION
The little town of Harmony was used to the quiet life it had developed. Oh, sure, you had your random crimes and the occasional murder caused by infidelity, but overall it was a nice, peaceful place.
That all changed when the Mayor of Harmony was found dead in his office at 5:00 this evening, hung by the neck from his ceiling fan. While that was disconcerting in and of itself, what shocked the local authorities even more was the note pinned to the mayor's chest.
It read: "Beware the Mafia."
The press got wind of the murder and now the people of Harmony are in a state of panic. Rumors of beings with beyond-human capabilities helped fuel the flames of chaos. As the defenders of law and order tried their best to quell the populace, they knew that they had a long, arduous time set before them.
Will the Mafia take control of Harmony? Will the rumored Paranormals lay waste to the entire town? Or will the men and women dedicated to Justice defeat the evildoers and save the day?
Welcome to 3-For-All Mafia, ladies and gentlemen. The fate of Harmony rests squarely in your hands.
God is going to watch bemusedly to see what happens...
GAMEPLAY
This is a variant of regular Mafia, in which there are three teams, two teams consisting of three roles and one of four roles. The moderator (me) is considered GOD. Don't try to piss GOD off. ;) Turns consist of two phases: the night phase and the day phase.
START: The game starts in a night phase.
ROLES: Each role (except for three) has a role-specific day action and a role-specific night action. A player can perform both a day action and a night action in the same turn. Some actions have a limit imposed on the amount of times they can be used. There is only one person per role, except for civilians. Roles are picked by me using a randomizing process.
(NOTE: Two roles have special abilities instead of day/night actions. See role explanations for further clarification. Civilians, obviously, just sit around and vote.)
TEAMS: All players are divided into three teams: Team Mafia, Team Justice, and Team Paranormal. One team (Mafia) has a team-specific advantage. At the start of the game, players only know their own roles (exception: the Mafia Team Advantage allows all of its members to know each other's roles at the start of the game).
OBJECTIVE: The goal for each team is to be the last team standing, regardless of how many members of it are still alive. Whichever team is the last one standing is declared the winner.
LYNCHING: During the day phase, all players must vote on a player to lynch (a.k.a. kill). There are three voting options:
#1: LYNCH "(insert player name)": Chooses to lynch the named player.
#2: NO LYNCH: Chooses not to lynch anyone that day.
#3: ABSTAIN: Chooses not to vote.
Please note that AN ABSTAIN IS NOT THE SAME AS A NO LYNCH!!!
If one person votes to lynch Player "X" and everyone else votes to ABSTAIN, Player "X" is lynched. But if one person votes to lynch Player "X" and everyone else votes NO LYNCH, then no lynches occur that day.
Also, ALL FINAL VOTES MUST BE IN BOLDFACE. Once your vote is in boldface, you cannot change it, so think carefully and vote wisely.
DEADLINES: As of now, there are no official deadlines to complete a turn. However, if things start to drag out over a couple of real-life days I (that is, GOD) may have to make an imperious time limit for the phase so the game can go on.
PM-ing: With certain role exceptions, you are not allowed to PM each other about game events. Post your actions (excluding those certain role exceptions) on the forum.
POST-EDITS: Simple, really. DON'T DO IT! FOR ANY REASON! If you misspelled something and it irks you, just make another post that corrects your spelling errors. Or maybe just proofreed what you write. ::) God, of course, reserves the right to edit anything he wants, because he needs to be perfect.
I think that's basically it for rules. Next are the teams and the roles comprising them.
(Cont. in next post)
SIGNED UP
DrumsofWar
Ricky
ShadowFlare
Lavarinth
FlyingHat
AA7Dragoon
Four to go!
INTRODUCTION
The little town of Harmony was used to the quiet life it had developed. Oh, sure, you had your random crimes and the occasional murder caused by infidelity, but overall it was a nice, peaceful place.
That all changed when the Mayor of Harmony was found dead in his office at 5:00 this evening, hung by the neck from his ceiling fan. While that was disconcerting in and of itself, what shocked the local authorities even more was the note pinned to the mayor's chest.
It read: "Beware the Mafia."
The press got wind of the murder and now the people of Harmony are in a state of panic. Rumors of beings with beyond-human capabilities helped fuel the flames of chaos. As the defenders of law and order tried their best to quell the populace, they knew that they had a long, arduous time set before them.
Will the Mafia take control of Harmony? Will the rumored Paranormals lay waste to the entire town? Or will the men and women dedicated to Justice defeat the evildoers and save the day?
Welcome to 3-For-All Mafia, ladies and gentlemen. The fate of Harmony rests squarely in your hands.
God is going to watch bemusedly to see what happens...
GAMEPLAY
This is a variant of regular Mafia, in which there are three teams, two teams consisting of three roles and one of four roles. The moderator (me) is considered GOD. Don't try to piss GOD off. ;) Turns consist of two phases: the night phase and the day phase.
START: The game starts in a night phase.
ROLES: Each role (except for three) has a role-specific day action and a role-specific night action. A player can perform both a day action and a night action in the same turn. Some actions have a limit imposed on the amount of times they can be used. There is only one person per role, except for civilians. Roles are picked by me using a randomizing process.
(NOTE: Two roles have special abilities instead of day/night actions. See role explanations for further clarification. Civilians, obviously, just sit around and vote.)
TEAMS: All players are divided into three teams: Team Mafia, Team Justice, and Team Paranormal. One team (Mafia) has a team-specific advantage. At the start of the game, players only know their own roles (exception: the Mafia Team Advantage allows all of its members to know each other's roles at the start of the game).
OBJECTIVE: The goal for each team is to be the last team standing, regardless of how many members of it are still alive. Whichever team is the last one standing is declared the winner.
LYNCHING: During the day phase, all players must vote on a player to lynch (a.k.a. kill). There are three voting options:
#1: LYNCH "(insert player name)": Chooses to lynch the named player.
#2: NO LYNCH: Chooses not to lynch anyone that day.
#3: ABSTAIN: Chooses not to vote.
Please note that AN ABSTAIN IS NOT THE SAME AS A NO LYNCH!!!
If one person votes to lynch Player "X" and everyone else votes to ABSTAIN, Player "X" is lynched. But if one person votes to lynch Player "X" and everyone else votes NO LYNCH, then no lynches occur that day.
Also, ALL FINAL VOTES MUST BE IN BOLDFACE. Once your vote is in boldface, you cannot change it, so think carefully and vote wisely.
DEADLINES: As of now, there are no official deadlines to complete a turn. However, if things start to drag out over a couple of real-life days I (that is, GOD) may have to make an imperious time limit for the phase so the game can go on.
PM-ing: With certain role exceptions, you are not allowed to PM each other about game events. Post your actions (excluding those certain role exceptions) on the forum.
POST-EDITS: Simple, really. DON'T DO IT! FOR ANY REASON! If you misspelled something and it irks you, just make another post that corrects your spelling errors. Or maybe just proofreed what you write. ::) God, of course, reserves the right to edit anything he wants, because he needs to be perfect.
I think that's basically it for rules. Next are the teams and the roles comprising them.
(Cont. in next post)