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Re: LP Update/Comment Thread

Posted: Mon Feb 09, 2015 6:35 pm
by recalrico
IskatuMesk wrote:Think about the Canadian tech industry and ask yourself that question again.
We have a tech industry? What is it? Advanced maple syrup and dong storage methods?

Re: LP Update/Comment Thread

Posted: Mon Feb 09, 2015 6:45 pm
by IskatuMesk
I think we have an industry around forcing people back to cable TV and screwing indie companies out of their business because competition is for commies.

Re: LP Update/Comment Thread

Posted: Tue Feb 10, 2015 4:32 am
by ArcCain
IskatuMesk wrote:I have also publicized my current writing for Operation: Mancatcher in the Fancy Hats Facility.
Where will I find these treasures?

Re: LP Update/Comment Thread

Posted: Tue Feb 10, 2015 6:26 am
by IskatuMesk
Same place I keep all majorly PC stuff - The Fancy Hats Facility, a subforum here.

Re: LP Update/Comment Thread

Posted: Wed Feb 11, 2015 1:49 pm
by KnoutOut
This game is vomit-inducing, and I don't mean the camera.

Re: LP Update/Comment Thread

Posted: Wed Feb 11, 2015 6:04 pm
by nu1x
That ending to Shanktarium 2 ep 6 caught me off guard, brilliant.

Re: LP Update/Comment Thread

Posted: Thu Feb 12, 2015 7:29 pm
by nu1x
OTOH, the dark lords of game testing are truly stomach-upsetting; it will be a true test of endurance to even watch this, but I'll do it for science. The mid-school level english really rubs me the wrong way, though. Somehow. Maybe the other failures are at least entertaining to watch (graphical, worldspace-glitches), but failing in writing department just makes me sad.

Re: LP Update/Comment Thread

Posted: Thu Feb 12, 2015 7:59 pm
by IskatuMesk
Science demands sacrifice.

Re: LP Update/Comment Thread

Posted: Fri Feb 13, 2015 5:15 am
by KnoutOut
I'll send these people a few assets of my own, to help out in future projects. They are a real good studio, so I hope that my work will be inline with their level of quality. Here is my masterpiece I use for stairs:

Image

Re: LP Update/Comment Thread

Posted: Fri Feb 13, 2015 11:20 am
by IskatuMesk
I think you might have a subdivision or two out of place there sir

Re: LP Update/Comment Thread

Posted: Fri Feb 13, 2015 3:05 pm
by mark_009_vn
KnoutOut wrote:I'll send these people a few assets of my own, to help out in future projects. They are a real good studio, so I hope that my work will be inline with their level of quality. Here is my masterpiece I use for stairs:

Image
...Is that a piece of post-modernist abstract?... To note, like Mesk said, it is wise not to press the subdivide button too many times because you cannot remove the wasted subdivided faces, those polys just clog up computer resources with no improvement on quality. At best, use the subdivision modifier since the change there is not permanent.

Re: LP Update/Comment Thread

Posted: Sat Feb 14, 2015 3:38 pm
by nu1x
Do some quality intermissions like Super Metroid and Link to the Past to refresh yourself. Although LttP could drive you a bit mad with some of the puzzles, at least it's quality mad.

Re: LP Update/Comment Thread

Posted: Sat Feb 14, 2015 4:02 pm
by nu1x
Conan, Darksiders 2, Lords of Game Testing all have the same common theme: The Black Oil. What is it ? What does it stand for ? The mystery deepens.

Edit: Wait, Alice also has Oil. Is this some Nvidia gimmick to legitimize the need for physx ? I haven't noticed if all those games are physx-"supported".

Re: LP Update/Comment Thread

Posted: Sat Feb 14, 2015 4:30 pm
by UntamedLoli
There's quality coming alright.

Re: LP Update/Comment Thread

Posted: Sat Feb 14, 2015 4:39 pm
by nu1x
Note the first, LoGT, Segment 4, minute the 51st: quoth the scroll "The 'Cake' is not a lie" which Mesk happily misread. Does the Cake allude to Lolis ? Is it just some Portal reference ? Is it possible to know such eldritch mysteries ?