Page 6 of 6

Re: BlizzCon

Posted: Wed Oct 27, 2010 2:26 am
by Meta
SCLegacy's summary:
* The marketplace is still on the list of things to do. It is coming, we don't know when. We've also been looking at upgrading the map size limit for battle.net.
* Blizzard DoTA is something that will continually be supported by Blizzard.
* Blizzard is looking into the lag and delay that comes with mousetracking.
* For DoTA Blizzard is creating new heroes from old games. There is no mechanism for transferring data from War3 to SC2.
* Blizzard has not looked into adding a mechanism for adding custom maps to all servers simultaneously.
* Blizzard custom maps will not be locked and all its assets will be free for use.
* Blizzard hopes to provide some tools for new users to get into the editor.
* Map locking will eventually be more secure and will do more than just lock triggers.
* The Blizzard maps will eventually be released on battle.net, but there is no official date.
* When the UI is removed, certain hotkeys have to be reserved.
* Blizzard maps will have a score screen that show off all kinds of stats from the custom game itself and there will be ways to see what hero/race is winning the most.
* The inventory system is a work in progress. The DoTA map was a wakeup call and we will definitely imrpove the system now.
* Blizzard hasn't explored adding blinking multiplayer maps on battle.net, but will look into it.
* The bank system can be used to store names of players who won.
* Blizzard plans on exposing their art tools between now and Legacy of the Void.
* How premium maps will be decided is still up in the air.
* Creation of custom single-player campaigns will be implemented in the future.
The very last item makes me hope there's salvation for SC2; I hope it doesn't take too long though. :/

Re: BlizzCon

Posted: Wed Oct 27, 2010 3:31 am
by IskatuMesk
They already said how premium maps will be decided - they decide based on original content (aka not dota) and offer the developer to go premium and get a cut of the profit.
* The Blizzard maps will eventually be released on battle.net, but there is no official date.
wut??? you mean I'll finally be able to play Lost Temple!? Sweet!

Re: BlizzCon

Posted: Wed Oct 27, 2010 8:20 am
by Archangel
I love how they almost make it sound like they're doing us a favor.

Re: BlizzCon

Posted: Wed Oct 27, 2010 10:22 am
by Lavarinth
IskatuMesk wrote:
* The Blizzard maps will eventually be released on battle.net, but there is no official date.
wut??? you mean I'll finally be able to play Lost Temple!? Sweet!
Clearly they're talking about the four custom maps presented at BlizzCon.

Re: BlizzCon

Posted: Wed Oct 27, 2010 10:28 am
by IskatuMesk
So, what you're saying is they're stating the painfully obvious.

Re: BlizzCon

Posted: Wed Oct 27, 2010 11:21 am
by Lavarinth
IskatuMesk wrote:So, what you're saying is they're stating the painfully obvious.
Go talk to SCLegacy about that, not me.

Re: BlizzCon

Posted: Wed Oct 27, 2010 11:24 am
by IskatuMesk
No, I think I'll just blame you for that, too.

Dick.

Re: BlizzCon

Posted: Wed Oct 27, 2010 5:09 pm
by DrumsofWar
So far, I've only seen one "multiplayer campaign" which is actually a string of RPG maps that save data but it'd be interesting if it could be done for RTS.