Re: BlizzCon
Posted: Wed Oct 27, 2010 2:26 am
SCLegacy's summary:
The very last item makes me hope there's salvation for SC2; I hope it doesn't take too long though. :/* The marketplace is still on the list of things to do. It is coming, we don't know when. We've also been looking at upgrading the map size limit for battle.net.
* Blizzard DoTA is something that will continually be supported by Blizzard.
* Blizzard is looking into the lag and delay that comes with mousetracking.
* For DoTA Blizzard is creating new heroes from old games. There is no mechanism for transferring data from War3 to SC2.
* Blizzard has not looked into adding a mechanism for adding custom maps to all servers simultaneously.
* Blizzard custom maps will not be locked and all its assets will be free for use.
* Blizzard hopes to provide some tools for new users to get into the editor.
* Map locking will eventually be more secure and will do more than just lock triggers.
* The Blizzard maps will eventually be released on battle.net, but there is no official date.
* When the UI is removed, certain hotkeys have to be reserved.
* Blizzard maps will have a score screen that show off all kinds of stats from the custom game itself and there will be ways to see what hero/race is winning the most.
* The inventory system is a work in progress. The DoTA map was a wakeup call and we will definitely imrpove the system now.
* Blizzard hasn't explored adding blinking multiplayer maps on battle.net, but will look into it.
* The bank system can be used to store names of players who won.
* Blizzard plans on exposing their art tools between now and Legacy of the Void.
* How premium maps will be decided is still up in the air.
* Creation of custom single-player campaigns will be implemented in the future.