Maglok> All of my sounds are 48,000khz or 44khz stereo and I have never experienced clipping or problems like that in Starcraft.
Now, Diablo 2, that's a different story. It won't even play those most of the time.
Re: StarCraft: Vile Egression
Posted: Sat Jun 13, 2009 2:35 pm
by Legion
IskatuMesk wrote:
Maglok> All of my sounds are 48,000khz or 44khz stereo and I have never experienced clipping or problems like that in Starcraft.
Me neither. But I wouldn't be surprised if it'd happen to some sounds. I always record in 44khz and down it to 22.5khz because of filesize. SC2 will solve that, methinks. Ten years down the road and finally size doesn't matter anymore. Heh.
Re: StarCraft: Vile Egression
Posted: Sat Jun 13, 2009 3:17 pm
by Maglok
You know higher numbers doesnt impress anyone Mr. Mesk 48 khz is just silly, do you erven know what it means? They call it 'float' for a reason.
But back on topic. I do hope the skill level of the campaign isnt to high. If I want to have a high skill game I play a human opponent, if I wanna enjoy a story and get swept up by it, I play a campaign.
Re: StarCraft: Vile Egression
Posted: Sat Jun 13, 2009 3:43 pm
by IskatuMesk
I notice quite a big difference between 22 and 48. Enough to always use 48 in Starcraft. File size isn't a concern.
Also the notion that I am trying to "impress" someone is a bit... silly.
Re: StarCraft: Vile Egression
Posted: Sat Jun 13, 2009 4:27 pm
by IskatuMesk
If it's too hard, just cheat like everyone else does.
Re: StarCraft: Vile Egression
Posted: Sat Jun 13, 2009 4:47 pm
by Dem0nS1ayer
Laconius wrote:
Although I can't assure you that my computer opponents will smash their keyboards and exert vocal rage as an uptight human would, I can guarantee you that you will feel a sense of accomplishment nonetheless if you choose to give your full attention to my scenarios. Did you ever hate how blizzard's campaign maps abruptly ended with a "Victory" prompt when you finished an arduous mission? I sure fucking did. Hence, if that's the reason you aren't fond of going all-out in campaigns, then rest easy; for like the majority of any other blizzard-related scenarios, I don't intend to replicate that garbage.
How are your missions going to end then? O_o
Re: StarCraft: Vile Egression
Posted: Sat Jun 13, 2009 5:03 pm
by Laconius
Dem0nS1ayer wrote:
Laconius wrote:
Although I can't assure you that my computer opponents will smash their keyboards and exert vocal rage as an uptight human would, I can guarantee you that you will feel a sense of accomplishment nonetheless if you choose to give your full attention to my scenarios. Did you ever hate how blizzard's campaign maps abruptly ended with a "Victory" prompt when you finished an arduous mission? I sure fucking did. Hence, if that's the reason you aren't fond of going all-out in campaigns, then rest easy; for like the majority of any other blizzard-related scenarios, I don't intend to replicate that garbage.
How are your missions going to end then? O_o
With pie.
Re: StarCraft: Vile Egression
Posted: Sat Jun 13, 2009 5:19 pm
by Sodon
This contest is over!
Re: StarCraft: Vile Egression
Posted: Sun Jun 14, 2009 5:46 pm
by Church
IskatuMesk wrote:
So? SC is rated M. If there are minors present, there shouldn't be.
Also I find it hilarious that you of all people would be concerned about "minors".
StarCraft is rated T.
Sodon wrote:
This contest is over!
I agree. But not till July 31. I just know I won't get first... hopefully at least second. Or third. Heh, fourth, lol.
Re: StarCraft: Vile Egression
Posted: Sun Jun 14, 2009 6:22 pm
by Thalraxal
Jim_Raynor wrote:
IskatuMesk wrote:
So? SC is rated M. If there are minors present, there shouldn't be.
Also I find it hilarious that you of all people would be concerned about "minors".