THE THING - GAME ONE (FINISHED)
Moderator: Milldawg
- DrumsofWar
- Protoss Infested Terran (Unemployed)
- Posts: 842
- Joined: Fri Feb 29, 2008 12:55 pm
Re: THE THING - GAME ONE (DAY FIVE)
AA7Dragoon has started to smell like pancakes.
Thalraxal has finished repairs on the radio and with it operational, is able to radio the closest base with biohazard containment to receive them and send their own team to check the science station.
Lavarinth takes a swig of his Grey Goose which makes him better at fighting at the loss of 1 HP and 1 Paranoia but decides to get some sleep instead.
Tramau also goes to get some sleep healing himself after a busy week of looking for stuff and sitting in a lab.
Mucky, the last person prowling the cold, comes inside and heals Flyinghat, which he does for 9 HP.
Flyinghat, now feeling better, goes to look for a second pistol now that his first only has one clip of ammunition left. However, still crippled by his paranoia, spends more time looking behind his back than searching the base. (6 - 3 Paranoia vs. DC of 6)
Meanwhile, outside, the now familiar sound of crackling bones and rending skin repeats again as The Thing engorges the dead corpse of the Dog Wrangler to sustain itself.
The sixth day has now begun, as rescue is only one day away...
___
Note: One of the pilots must make an "Escape" action which will be a dice roll against a DC of 6 to start up the chopper and get everyone out. Anyone who wants to escape with that pilot will make a "GET ON DA CHOPPA" action which requires no dice roll assuming the pilot gets the helicopter off the ground. If anyone on the chopper is The Thing, they can attack everyone at the same time with a +2 bonus to both forms but if anyone is left behind (and are not the Thing), they win the game automatically.
Thanks for your participation, guys. I'll try to fine tune the paranoia and what the Thing can do while making things less complex if you all want a second game.
Thalraxal has finished repairs on the radio and with it operational, is able to radio the closest base with biohazard containment to receive them and send their own team to check the science station.
Lavarinth takes a swig of his Grey Goose which makes him better at fighting at the loss of 1 HP and 1 Paranoia but decides to get some sleep instead.
Tramau also goes to get some sleep healing himself after a busy week of looking for stuff and sitting in a lab.
Mucky, the last person prowling the cold, comes inside and heals Flyinghat, which he does for 9 HP.
Flyinghat, now feeling better, goes to look for a second pistol now that his first only has one clip of ammunition left. However, still crippled by his paranoia, spends more time looking behind his back than searching the base. (6 - 3 Paranoia vs. DC of 6)
Meanwhile, outside, the now familiar sound of crackling bones and rending skin repeats again as The Thing engorges the dead corpse of the Dog Wrangler to sustain itself.
The sixth day has now begun, as rescue is only one day away...
___
Note: One of the pilots must make an "Escape" action which will be a dice roll against a DC of 6 to start up the chopper and get everyone out. Anyone who wants to escape with that pilot will make a "GET ON DA CHOPPA" action which requires no dice roll assuming the pilot gets the helicopter off the ground. If anyone on the chopper is The Thing, they can attack everyone at the same time with a +2 bonus to both forms but if anyone is left behind (and are not the Thing), they win the game automatically.
Thanks for your participation, guys. I'll try to fine tune the paranoia and what the Thing can do while making things less complex if you all want a second game.
- DrumsofWar
- Protoss Infested Terran (Unemployed)
- Posts: 842
- Joined: Fri Feb 29, 2008 12:55 pm
Re: THE THING - GAME ONE (DAY FIVE)
Player Update
Pilot: Lavarinth
Shotgun (Equipped)
Alcohol (Drunk)
19 HP
0 Paranoia
(+2 Attack/Defense)
Backup Pilot/Soldier: FlyingHat
Pistol (1 More Clip)
17 HP
5 Paranoia
Doctor: Mucky (Outside)
Flashlight (Turned on)
2 Tear Gas Canisters (Unused)
18 HP
4 Paranoia
Head Biologist: Tramau
Flashlight (Turned on)
Thing DNA in Test Tube (VITAL ITEM; Can be destroyed)
20 HP
4 Paranoia
Radio Operator: AA7Dragoon
Cannibalized by The Thing
Technician: Thalraxal
Flamethrower (Equipped)
2 Flashlights (1 Turned on)
Cigarettes (Not smoked)
20 HP
4 Paranoia
Dog Wrangler: NPC
Dogs (Dead of hunger)
Cannibalized
THE THING: Unknown
23/30 HP
0 Paranoia
[/quote]
Pilot: Lavarinth
Shotgun (Equipped)
Alcohol (Drunk)
19 HP
0 Paranoia
(+2 Attack/Defense)
Backup Pilot/Soldier: FlyingHat
Pistol (1 More Clip)
17 HP
5 Paranoia
Doctor: Mucky (Outside)
Flashlight (Turned on)
2 Tear Gas Canisters (Unused)
18 HP
4 Paranoia
Head Biologist: Tramau
Flashlight (Turned on)
Thing DNA in Test Tube (VITAL ITEM; Can be destroyed)
20 HP
4 Paranoia
Radio Operator: AA7Dragoon
Cannibalized by The Thing
Technician: Thalraxal
Flamethrower (Equipped)
2 Flashlights (1 Turned on)
Cigarettes (Not smoked)
20 HP
4 Paranoia
Dog Wrangler: NPC
Dogs (Dead of hunger)
Cannibalized
THE THING: Unknown
23/30 HP
0 Paranoia
[/quote]
Last edited by DrumsofWar on Thu Feb 26, 2009 10:56 am, edited 1 time in total.
- Lavarinth
- Xel'naga Administrator
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Re: THE THING - GAME ONE (DAY SIX)
Oh, I see we don't actually need fuel.. Well then. Is the test tube actually done since it says it takes two turns, or was that a fluke?
- - Lavarinth
Campaign Creations Administrator
Campaign Creations Administrator
- DrumsofWar
- Protoss Infested Terran (Unemployed)
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Re: THE THING - GAME ONE (DAY SIX)
Test tube takes one turn to make it simpler although I might change it back. By the way, FlyingHat has 17 HP, not 20 HP since I forgot to take into account his "being old" defense penalty.
- Mucky
- Protoss Khalai Missionary
- Posts: 1014
- Joined: Thu Aug 24, 2006 10:35 pm
Re: THE THING - GAME ONE (DAY SIX)
Now that FlyingHat is as healthy as an old guy can be, it's time to go back to my original task. And I've decided that my original task is too difficult because of paranoia modifiers, so Tramau, if you don't mind holding still...
Examine Tramau for traces of Thing.
Examine Tramau for traces of Thing.
- Tramau
- Terran Missile Turret Rotary Tester
- Posts: 47
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Re: THE THING - GAME ONE (DAY SIX)
Look, look... You've already tested our pilot, and I certainly know that thing out there isn't me!
I think there's only one person it could be... I accuse Thalraxal!
I think there's only one person it could be... I accuse Thalraxal!
- Mucky
- Protoss Khalai Missionary
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Re: THE THING - GAME ONE (DAY SIX)
My test with Lavarinth was inconclusive. Just FYI.
- Lavarinth
- Xel'naga Administrator
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Re: THE THING - GAME ONE (DAY SIX)
Yet here I've been all along trying to be helpful, honesty, would you really suspect me? Because I was the first to speak up and say something. Look at Thalraxal, he's loaded with equipment to take us down immediately, if we get on that helicopter, we're done for. Trauma is obviously not the Thing as he created the vial we need to get out of here, and I'm not calling for backup with that Thing possibly being Thalraxal and getting us killed.
(I don't know what the procedure is to support Tramau in his accusation.)
(I don't know what the procedure is to support Tramau in his accusation.)
- - Lavarinth
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- Mucky
- Protoss Khalai Missionary
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Re: THE THING - GAME ONE (DAY SIX)
I wonder what it is about exams that makes people so nervous. If you're not infected, you shouldn't have anything to worry about. I mean, it's not as if I've accused anyone.
I find it funny you suspect Thalraxal based on his armament, Lavarinth, considering that you're also quite armed with that shotgun. In fact, in addition to searching for that shotgun, you've spent this entire time looking for alcohol and getting drunk. Thalraxal, on the other hand, has gone out of his way to repair the radio that AA7 left unfinished. The circumstances here support Thalraxal's good intentions than they do yours. You appear rather aloof as to our situation. And it's only when I speak of examination that you raise your voice. Wouldn't you rather I'd been able to prove your innocence when I performed that exam, than for it to be inconclusive and thus warrant this conversation?
Tramau's reaction to my sudden exam seems rather odd. Again, this is not an accusation. I think those should be saved until we have more information. As it is, an accusation against Thalraxal is a rather baseless one.
I find it funny you suspect Thalraxal based on his armament, Lavarinth, considering that you're also quite armed with that shotgun. In fact, in addition to searching for that shotgun, you've spent this entire time looking for alcohol and getting drunk. Thalraxal, on the other hand, has gone out of his way to repair the radio that AA7 left unfinished. The circumstances here support Thalraxal's good intentions than they do yours. You appear rather aloof as to our situation. And it's only when I speak of examination that you raise your voice. Wouldn't you rather I'd been able to prove your innocence when I performed that exam, than for it to be inconclusive and thus warrant this conversation?
Tramau's reaction to my sudden exam seems rather odd. Again, this is not an accusation. I think those should be saved until we have more information. As it is, an accusation against Thalraxal is a rather baseless one.
- FlyingHat
- Terran SCV Lube Technician
- Posts: 86
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Re: THE THING - GAME ONE (DAY SIX)
I'm going to sleep. Way too jittery to even attempt a flight.
I suspect an epic climax, also lets find the Thing before we get our bums on the chopper.
I suspect an epic climax, also lets find the Thing before we get our bums on the chopper.
Last edited by FlyingHat on Fri Feb 27, 2009 6:26 pm, edited 1 time in total.
[imgwh 100x100]http://i307.photobucket.com/albums/nn318/FlyingHat42/omg.gif[/imgwh][imgwh 100x100]http://i307.photobucket.com/albums/nn318/FlyingHat42/wtf.gif[/imgwh][imgwh 100x100]http://i307.photobucket.com/albums/nn318/FlyingHat42/bbq.gif[/imgwh]
[imgwh 112x19]http://img291.imageshack.us/img291/4387/68961303.jpg[/imgwh]
[imgwh 112x19]http://img291.imageshack.us/img291/4387/68961303.jpg[/imgwh]
- Lavarinth
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Re: THE THING - GAME ONE (DAY SIX)
You're sleeping? You're at full health and you're sleeping?
Seems Thalraxal's missing as well, I suppose for the time being I'll just search for a Grenade incase the need for one arises.
Seems Thalraxal's missing as well, I suppose for the time being I'll just search for a Grenade incase the need for one arises.
- - Lavarinth
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- Thalraxal
- Protoss Stargate Concierge
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Re: THE THING - GAME ONE (DAY SIX)
"If I were the Thing, why the heck did I repair the radio and help secure an early victory? I woulda been procrastinating as much as possible with that thing. Claiming I need more gear in case of Thing Attacks, drinkin' booze and passin' out. Ya know, anything except actually repairing the radio."
- FlyingHat
- Terran SCV Lube Technician
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Re: THE THING - GAME ONE (DAY SIX)
[me=FlyingHat]is the laziest fag on Earth. I gotta get my paronia count down, and I'm at 17 health.[/me]Lavarinth wrote: You're sleeping? You're at full health and you're sleeping?
Seems Thalraxal's missing as well, I suppose for the time being I'll just search for a Grenade incase the need for one arises.
[imgwh 100x100]http://i307.photobucket.com/albums/nn318/FlyingHat42/omg.gif[/imgwh][imgwh 100x100]http://i307.photobucket.com/albums/nn318/FlyingHat42/wtf.gif[/imgwh][imgwh 100x100]http://i307.photobucket.com/albums/nn318/FlyingHat42/bbq.gif[/imgwh]
[imgwh 112x19]http://img291.imageshack.us/img291/4387/68961303.jpg[/imgwh]
[imgwh 112x19]http://img291.imageshack.us/img291/4387/68961303.jpg[/imgwh]
- Lavarinth
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Re: THE THING - GAME ONE (DAY SIX)
Obviously. Now.. How about doing something?Thalraxal wrote: "If I were the Thing, why the heck did I repair the radio and help secure an early victory? I woulda been procrastinating as much as possible with that thing. Claiming I need more gear in case of Thing Attacks, drinkin' booze and passin' out. Ya know, anything except actually repairing the radio."
- - Lavarinth
Campaign Creations Administrator
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- Thalraxal
- Protoss Stargate Concierge
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Re: THE THING - GAME ONE (DAY SIX)
"Well, I worked hard fixing that radio, so I guess I'm going to go take the day off."
Use Item: Cigarettes
Action: Sleep
Use Item: Cigarettes
Action: Sleep