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Re: MAFIA VIIc - PROTOSS MAFIA ROUND 3: AIUR CITY
Posted: Thu Oct 30, 2008 9:29 pm
by ShadowFlare
We start at lol?
Actually, I have nothing yet. There are too many people and not any information yet, other than who died.
Re: MAFIA VIIc - PROTOSS MAFIA ROUND 3: AIUR CITY
Posted: Thu Oct 30, 2008 9:29 pm
by Frozty
Plus, only the 3 of us have posted, and we don't know what the roles of the 2 dead ones are.
Re: MAFIA VIIc - PROTOSS MAFIA ROUND 3: AIUR CITY
Posted: Thu Oct 30, 2008 10:26 pm
by Lavarinth
So you're proposing all Observers and High Templars come out with their roles? If there's an arbiter left, and only a High Templar and one Observer reveal themselves, they could be protected for one night. If both are left, two nights. But this puts the rest in danger of being killed as well.
Re: MAFIA VIIc - PROTOSS MAFIA ROUND 3: AIUR CITY
Posted: Thu Oct 30, 2008 11:08 pm
by CDLVII
I propose we research faster Zealot movement.
Re: MAFIA VIIc - PROTOSS MAFIA ROUND 3: AIUR CITY
Posted: Thu Oct 30, 2008 11:20 pm
by Murdermasterx
I am Murdermasterx
Re: MAFIA VIIc - PROTOSS MAFIA ROUND 3: AIUR CITY
Posted: Fri Oct 31, 2008 1:12 am
by Mucky
Murdermasterx wrote:
I am Murdermasterx
MURDERMASTER
X
Re: MAFIA VIIc - PROTOSS MAFIA ROUND 3: AIUR CITY
Posted: Fri Oct 31, 2008 4:25 am
by Taeradun
so... nothing's happening?
Re: MAFIA VIIc - PROTOSS MAFIA ROUND 3: AIUR CITY
Posted: Fri Oct 31, 2008 8:09 am
by Aekenon
Looks that way. If we go all day without the observers revealing themselves, do we just abstain then? I guess that's the safe way to go, but in a game this size...
Wait, how many people do we have left? Are we already down to 13, after killings and bannings?
Re: MAFIA VIIc - PROTOSS MAFIA ROUND 3: AIUR CITY
Posted: Fri Oct 31, 2008 8:41 am
by Milldawg
Started with 17, Negi got banned, two died, so down to 14. Shadowflare is NOT ACTUALLY BANNED, her post was a JOKE like Taeradun's.
Re: MAFIA VIIc - PROTOSS MAFIA ROUND 3: AIUR CITY
Posted: Fri Oct 31, 2008 9:18 am
by mAc Chaos
a) What's with nobody revealing themselves? Got a better plan?
b) Aekenon and Mucky, we need a plan. GET ON IT.
c) Maybe the Observers should just investigate the best players first instead, and lay low, then reveal it if they find a Dark Templar.
d) It's Halloween and I'm going out so I probably won't be around for a little while... I LEAVE THE FUTURE TO YOU. Probably going to miss my vote but who cares lawlz I'm a Zealot.
e) Usually the people who have roles participate the most, so I'm fairly sure our roster of Dark Templars is within the scope of who's posted already.
f) Doesn't Aekenon usually write more? SUSPICIOUS?

g) Also, AA7 would be going after someone by now. Yet he's SILENT.
h) We can always still abstain.
WE OUT.
Re: MAFIA VIIc - PROTOSS MAFIA ROUND 3: AIUR CITY
Posted: Fri Oct 31, 2008 9:25 am
by Thalraxal
I'm sure the Observers will say something whenever they find a Dark Templar. I'd rather keep our people hidden until they've got something, rather than watching them get cut down by the Dark Templar before they can really help us.
Re: MAFIA VIIc - PROTOSS MAFIA ROUND 3: AIUR CITY
Posted: Fri Oct 31, 2008 9:28 am
by Aekenon
It's still early in the day. Most people don't post until the evening.
Anyway, I don't see much to argue yet. I'm always in favor of abstaining when there's no evidence against anyone... and that seems to be the general idea yet again. I thought for a moment that we could afford to take the chance in such a big game, but... that also makes our chance of guessing right much lower than usual. So... meh. All we have to go on is how much or little people are talking, and that doesn't really mean anything in Forum Mafia. People just post when they get a chance.
And yeah, there's no reason for Observers to reveal themselves unless they've found a Dark Templar. And in a game this size, chances that they'd find someone first day are awfully slim, I'd think.
Re: MAFIA VIIc - PROTOSS MAFIA ROUND 3: AIUR CITY
Posted: Fri Oct 31, 2008 1:38 pm
by tipereth
I dunno, Mac. Having 3 prominent targets reveal themselves seems like kind of a bad idea. Even with both Arbiters, that still gives the DT's a 1/3 chance to kill one (or 1/2 if 4 reveal themselves). We should conserve our resources until we know more.
Re: MAFIA VIIc - PROTOSS MAFIA ROUND 3: AIUR CITY
Posted: Fri Oct 31, 2008 1:52 pm
by Murdermasterx
when the situation looks grim and you've got no evidence at all
blame big oop without reason
nah jk dont do that
not much we can do, seems like people with important roles probably know when they should come out so for now all we can do is hope our arbiters and observers get lucky.
Re: MAFIA VIIc - PROTOSS MAFIA ROUND 3: AIUR CITY
Posted: Fri Oct 31, 2008 3:49 pm
by ShadowFlare
Aekenon wrote:
So... meh. All we have to go on is how much or little people are talking, and that doesn't really mean anything in Forum Mafia. People just post when they get a chance.
lol, other than one post, my others were just a joke so far, IIRC.