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Re: Custom executables and you
Posted: Fri Aug 21, 2009 5:45 pm
by thebrowncloud
Pronogo wrote:
IskatuMesk wrote:It's a registry file. How does it crash programs?
Big error pertaining to lost files. They work fine after I stop using SFS.
chris wrote:jesus christ, how dumb are you? At least use that for a proper occasion. Its been 2 years and I have have yet to see a single troll on this forum.
Start looking harder, preferably in the mirror.
I swear, times of peace on these forums last 2 days tops. Then it's right back to at least 4 days of war. *sigh*...... I miss the peace already......

Re: Custom executables and you
Posted: Sat Aug 22, 2009 2:00 am
by chris
lol, there is barely a conflict here. Besides it looks like pronogo doesn't even know what a troll is so this is a silly argument which I don't intend to respond to anymore.
Re: Custom executables and you
Posted: Sat Aug 22, 2009 8:00 am
by Pr0nogo
I think you're all just overreacting. It's a fucking mod. If a certain campaign doesn't have it and you think it needs it, then you go fucking make one. Stop bitching about it to people who simply do not care.
Re: Custom executables and you
Posted: Sat Aug 22, 2009 9:41 am
by Rocco
Can't we all just get along and stop caring about what other people think about you on an internet forum?
Re: Custom executables and you
Posted: Sat Aug 22, 2009 10:05 am
by Pr0nogo
Way to repeat the sentiment.
Re: Custom executables and you
Posted: Sat Aug 22, 2009 3:15 pm
by Legion
Pronogo wrote:
I think you're all just overreacting. It's a fucking mod. If a certain campaign doesn't have it and you think it needs it, then you go fucking make one. Stop bitching about it to people who simply do not care.
Pronogo wrote:
Way to repeat the sentiment.
You're absolutely right. Although you appear quite angry for a person who doesn't care.
Re: Custom executables and you
Posted: Sat Aug 22, 2009 4:57 pm
by RazorclawX
Whiplash! wrote:
Theres something I've noticed recently from some new campaign creators. They don't like to use custom exes.
They shouldn't. That's perhaps the one biggest failures of Starcraft modding.
I for one get pretty angry if my stuff don't work on the latest patch (this is inevitably going to happen, people love playing on Battle.net); encouraging this further just makes more people angry.