Re: StarCraft: Vile Egression
Posted: Fri Jun 12, 2009 4:12 pm

https://www.campaigncreations.org/forum/
https://www.campaigncreations.org/forum/viewtopic.php?t=1629
The reason I make use of multiple APMs in my scenarios is because I'm tired of the build and destroy missions where half of your units are left unattended to. If you notice from my two gameplay videos, the units under the player's control are RARELY idle, as there is always action that demands their attention. THAT is the true atmosphere of StarCraft imho =)Eredalis wrote: I make it sweet and short:
- Awesome voices
- Atmospheric music
- Very good-looking altered portraits
- A total of a 'remaining in the head' presentation
The only thing that disturb me is the mega-hectic gameplay...
Even if so much detailed explanations seem in the play, one should probably dispose of an above-average APM number, or?![]()
Ah, Mesk. If there a healthy and adequate challenge is given, it is okay.IskatuMesk wrote: If a campaign is easy there isn't much worth playing it tbh.
From my experiences there is a HUGE skill gap between the modding community and the pro gaming community (a la http://www.teamliquid.net/). If you take some time to actually get better at melee starcraft on non-money maps in about a month or less you'll find that any campaign is easily beatable no matter what the computer throws at you. Its just natural progression and mengsk understands the concept and has played on a higher level.Eredalis wrote:Ah, Mesk. If there a healthy and adequate challenge is given, it is okay.IskatuMesk wrote: If a campaign is easy there isn't much worth playing it tbh.
But in Vile Egression (especially the last vid) it looks in such a way that the player has to kill his mouse (as well as the keyboard) to have a victory chance.
Not only for Maglok and for me no fun is because if one must restart over and over again, I am sure quite that this could extremely also discourage quite a lot of other Gamer which do not hang the whole day in the Battlenet and are APM pros.
Hehehe!Whiplash! wrote: -- mengsk understands the concept and has played on a higher level.
I think you're being confused by my type of playing style that I utilize in the videos. For me, I am definitely an APM/micro whore that likes to spam control groups and screen switch. However, I believe the maps are slightly less difficult than I make them appear to be; so don't get discouraged just yet.Eredalis wrote:Ah, Mesk. If there a healthy and adequate challenge is given, it is okay.IskatuMesk wrote: If a campaign is easy there isn't much worth playing it tbh.
But in Vile Egression (especially the last vid) it looks in such a way that the player has to kill his mouse (as well as the keyboard) to have a victory chance.
Not only for Maglok and for me no fun is because if one must restart over and over again, I am sure quite that this could extremely also discourage quite a lot of other Gamer which do not hang the whole day in the Battlenet and are APM pros.
Here's a unit response:Maglok wrote: I disagree. For me there is no fun in restarting all the time.
EDIT: Hey I got a question. Can you post a single of your voice files? I am wondering if it is the video or the sound, but it is seriously clipping. Would be a shame if it was.